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FYI the 1h moveset can be parried. The rolling attack can be parried 1h or 2h'd. Don't try to parry its 2H moveset.
TFS, I like you!
And yeah, when FUGS gets buffed with any spell/resin it seems to always 2-shot no matter what I'm wearing or what health/defense increasing rings I have on. Complete ♥♥♥♥♥♥♥♥ weapon.
It's not even the strongest UGS anymore, so why are you complaining about FUGS specifically?
Thread debunked. Good night fukwit.
Then build with more HP so it doesn't kill you in 2 shots?
The one-handed strikes are parryable, but pretty much nothing else is as far as I know.
And yeah, stop parry-fishing like a scrub-lord.
Stop being bad and actually play the game like you have brain cells.
And you wonder how they kill you in 2 shots!
I love how you people keep assuming I'm parry fishing, because apparently claiming something can't be parried MUST mean I'm parry fishing.
I have 32 ♥♥♥♥♥♥♥ vig, AND ring of favor, how much ♥♥♥♥♥♥♥ more do I need to ♥♥♥♥♥♥♥ tank 3 hits from a FUGS?
and for vig i always chill at 39 gives a solid 1200 unembered iirc definitly helps to survive the parry lords with their precious hornet ring
Defense pretty straight foward it's a flat damage reduction but only way to increases is by leveling up stats mainly vit for physical int for magic faith for lighting, fire, and dark or some where along those lines and even at like 50 vit your physical defense doesn't even break 200.
Damage absorption as far as I been reading and see about it is that it is jsut like hyperpoise near useless for it is a % value decrease to damage after defense calculates and long story short it only works on heavy hitting attacks which does nothing cause heavy hitting attacks either 1,2 or 3 shot.
So sum it up FROM nerfed heavy armor and tank players to the ground with DS3 turing poise into ♥♥♥♥♥♥ hyperpoise, removing upgrading armor and turing armor defense into absorption which barely does anything, making shields and greatshields barely useable, and making rolling the most powerful it has ever been.