DARK SOULS™ III

DARK SOULS™ III

View Stats:
Ashes of Ariandel Enemies
I came here to get the oak shield but the enemies are really annoying me.

I cant see anything in the initial area, the wolves howl and I cant see which one does it or where they are prompting about a 12 on one fight in an open area, which is totally fair. Of course because the game isn't already hard enough I'm getting pelted by spears, fire, and frost from the hollows and the trees, and the trees seem to grab me even before they're done spraying their frost - and that last one is actually the most frustrating to me out of all the other ones. I've been able to somehow not die to anything else, but I cant seem to dodge the frost too well, and when I do, I'm already being grabbed before the forst breath is even done.

Would really love some tips on how any of you guys did it, since you people actually know what you're doing :p

It reminds me of the invisible enemies in the forest in DS2.
< >
Showing 1-15 of 27 comments
juicy Oct 6, 2017 @ 10:20pm 
Run past everything. Problem solved.
Playerjjjj Oct 6, 2017 @ 11:11pm 
The trick with the wolves is to be aggessive and thin their numbers. They have pack AI, and will try to surround you before attacking. And when they do attack, they'll stagger their assaults so you have little chance of recovering. So don't be passive towards them while the pack assembles around you.

Kill the Farron Followers. They're not particularly tough. They can be guardbroken easily and you can backstab. Don't try to run past the group at the very beginning unless you want to run past everything else. Ignore the trees and keep moving. They aren't worth your time. The only ones you need to kill are the ones along the path to the Follower Spear, since they'll interfere when you're trying to kill the Followers up there.

Can you seriously not see anything in the area with the wolves? Because that might be a technical issue on your end. There should be decent visibility after you drop down for the first time.

Lastly, what level are you? Because if you're trying to do the dlc right after first reaching the Cathedral of the Deep, you're there too early. I suggest coming back closer to end-game, at least after you hit level 60 (the recommended minimum level, if I'm not mistaken).
Last edited by Playerjjjj; Oct 6, 2017 @ 11:12pm
Knightmage Bael Oct 6, 2017 @ 11:18pm 
Originally posted by Stephen Paddock:
Run past everything. Problem solved.

Did this to get every item in that area and it worked. except there seems to be one area that's separated from the initial snow covered area by a cliff face when I go around, no matter how for around I go that one area is always above a cliff. There's an item on a ledge behind the second bonfire too, which I'm puzzled on how to get to as well.

Originally posted by Playerjjjj:
The trick with the wolves is to be aggessive and thin their numbers. They have pack AI, and will try to surround you before attacking. And when they do attack, they'll stagger their assaults so you have little chance of recovering. So don't be passive towards them while the pack assembles around you.

Kill the Farron Followers. They're not particularly tough. They can be guardbroken easily and you can backstab. Don't try to run past the group at the very beginning unless you want to run past everything else. Ignore the trees and keep moving. They aren't worth your time. The only ones you need to kill are the ones along the path to the Follower Spear, since they'll interfere when you're trying to kill the Followers up there.

Can you seriously not see anything in the area with the wolves? Because that might be a technical issue on your end. There should be decent visibility after you drop down for the first time.

Lastly, what level are you? Because if you're trying to do the dlc right after first reaching the Cathedral of the Deep, you're there too early. I suggest coming back closer to end-game, at least after you hit level 60 (the recommended minimum level, if I'm not mistaken).

Good idea about the wolves. Except I run out of stamina before I can get them all because there's just too many, but yeah, they stagger lock all the time.

Ran past the trees as you suggested. The farron followers in the beginning just took a little bit of dodging and picking out the right ones first. Lots of rolling though. Lots of rolling.

Though yeah the whole area is so thickly covered with snow I cant see more than 5 feet in front of me. I feel like there's a lot of bloom lighting making the problem worse.
Last edited by Knightmage Bael; Oct 6, 2017 @ 11:21pm
tomato wizard Oct 7, 2017 @ 12:10am 
if you want in game help lmk. that dlc is ♥♥♥♥♥♥ rough lol
Memph Oct 7, 2017 @ 8:26am 
Trees are weak to fire. Hack away with any fire weapon to keep them staggered.

When you drop down the first snow bank to where the wolves are - stay to the right to avoid aggroing them.

Follow the right side until you a see a wolf then kill it quick before it can howl for help. If you just want the shield you can then head left along the edge and sprint all the way to the tower - under and past where the big wolf jumps down. The wolves shouldn't chase you past the cliff-side - and anything chasing you should be easily avoidable by racing upstairs and climbing the ladder.
Last edited by Memph; Oct 7, 2017 @ 8:27am
Knightmage Bael Oct 7, 2017 @ 9:28am 
Yeah. Having a tough time with the pyromancer in the arena now. Those NPC invaders are always keeping a minimum distance and roll spamming me, so I'm unsure how to catch them. NPC invaders are really annoying.
Xengre Oct 7, 2017 @ 9:36am 
Wolves you can try to sneak up on and kill before they howl or round them up dodging/running in circles and stuff and then hit them with a sweeping attack (basically anything but fist) so long as you can hit 2-3 at once. Prioritize not getting hit over killing, tho. For the trees simply just swing then dodge, swing then dodge, their attacks will not hit you like this as they are quite slow but definitely punish someone who stays in one spot to long.

Originally posted by Archmage_Bael:
Yeah. Having a tough time with the pyromancer in the arena now. Those NPC invaders are always keeping a minimum distance and roll spamming me, so I'm unsure how to catch them. NPC invaders are really annoying.

He is very strong. Use hunter charms to block his healing when he get slike 60% hp. You can use the spell that stops magic from casting. You can use Fire Pills and Firestoneplate Ring to reduce fire damage a lot. If you really get stuck you can cheese it with Hidden body + Dragoncrest Ring (noise removal) and (preferably) the ring that boosts spell duration. Take Dung Pies and throw them at boss until toxic then remove toxic and just keep making yourself invisible before it wears off (use storyteller staff, too, if you can to speed it up). If they never see you the NPC will not heal or aggro but may walk slightly toward you.

That NPC along with Hodrick in swamps and arguably the worst of all the Pryo lady in Ringed City Dreg heap are quite nasty.
Last edited by Xengre; Oct 7, 2017 @ 9:37am
Seferofe Oct 7, 2017 @ 9:39am 
Originally posted by Archmage_Bael:
Yeah. Having a tough time with the pyromancer in the arena now. Those NPC invaders are always keeping a minimum distance and roll spamming me, so I'm unsure how to catch them. NPC invaders are really annoying.

With npc invaders it's best to just R1 spam them with a quick weapon. It's rare they'll actually roll out of it. Normally they just keep trying to attack, but since you hit first you stagger them beforehand. A good idea if you do little damage is to poison them first.
Knightmage Bael Oct 7, 2017 @ 1:02pm 
Originally posted by Seferofe:
Originally posted by Archmage_Bael:
Yeah. Having a tough time with the pyromancer in the arena now. Those NPC invaders are always keeping a minimum distance and roll spamming me, so I'm unsure how to catch them. NPC invaders are really annoying.

With npc invaders it's best to just R1 spam them with a quick weapon. It's rare they'll actually roll out of it. Normally they just keep trying to attack, but since you hit first you stagger them beforehand. A good idea if you do little damage is to poison them first.

Except he was. I did a running R1 with the uchi that got him, but then he started rolling away like crazy. I chased him to the ledge and he rolled out of my R1s like 3 times in a row. I tried chasing after to do the running r1 that the uchi is really good for (very long range, trying to roll catch him), but he somehow dodged all of them and got too far away.

Then he riposted me, I had to move away to heal, he used his fireball spell for support, charged me. I parried, but I missed somehow, I think he rolled out of that one as well.

Its very frustrating trying to deal with him.

I've a mind to join a fight club/guild now just to learn how to properly combat rolls and fight people. I figure if I fight people, the invader NPCs wont be too difficult. AI fights differently than people do, but those NPCs are very close. If anyone here has suggestions I'm open. I need to improve.
Last edited by Knightmage Bael; Oct 7, 2017 @ 1:03pm
Bring Wrath of the gods pack blasted back
Seferofe Oct 7, 2017 @ 1:23pm 
Originally posted by Archmage_Bael:
Originally posted by Seferofe:

With npc invaders it's best to just R1 spam them with a quick weapon. It's rare they'll actually roll out of it. Normally they just keep trying to attack, but since you hit first you stagger them beforehand. A good idea if you do little damage is to poison them first.

Except he was. I did a running R1 with the uchi that got him, but then he started rolling away like crazy. I chased him to the ledge and he rolled out of my R1s like 3 times in a row. I tried chasing after to do the running r1 that the uchi is really good for (very long range, trying to roll catch him), but he somehow dodged all of them and got too far away.

Then he riposted me, I had to move away to heal, he used his fireball spell for support, charged me. I parried, but I missed somehow, I think he rolled out of that one as well.

Its very frustrating trying to deal with him.

I've a mind to join a fight club/guild now just to learn how to properly combat rolls and fight people. I figure if I fight people, the invader NPCs wont be too difficult. AI fights differently than people do, but those NPCs are very close. If anyone here has suggestions I'm open. I need to improve.

Guess he has different AI then. Makes sense since a caster should be more agile and less tanky than someone like Hodrik.
Playerjjjj Oct 7, 2017 @ 6:39pm 
Originally posted by Seferofe:
Originally posted by Archmage_Bael:
Yeah. Having a tough time with the pyromancer in the arena now. Those NPC invaders are always keeping a minimum distance and roll spamming me, so I'm unsure how to catch them. NPC invaders are really annoying.

With npc invaders it's best to just R1 spam them with a quick weapon. It's rare they'll actually roll out of it. Normally they just keep trying to attack, but since you hit first you stagger them beforehand. A good idea if you do little damage is to poison them first.

Hodrick will parry you into oblivion if you try that, though.
Knightmage Bael Oct 7, 2017 @ 7:05pm 
Originally posted by Playerjjjj:
Originally posted by Seferofe:

With npc invaders it's best to just R1 spam them with a quick weapon. It's rare they'll actually roll out of it. Normally they just keep trying to attack, but since you hit first you stagger them beforehand. A good idea if you do little damage is to poison them first.

Hodrick will parry you into oblivion if you try that, though.

NPC invaders can parry perfectly, and kick perfectly, because its the AI that's doing it and not human hands on a controller that already has finicky timing for various actions.

Biggest thing I can think of so far is to have an ungodly amount of patience. If you have lots of patience to just roll and dodge around - avoiding their attacks is easy. The DIFFICULT part is successfully landing an attack without being parried, or in some cases, the AI dodges into you, and punishes with a swipe. I've had that happen with a couple NPCs. I've found them to be almost as difficult as people.

Which is why I'm interested suddenly in a fight club/guild/whatever the DS community calls it.
Memph Oct 7, 2017 @ 7:55pm 
What helps me most against NPC invaders is using/abusing weapon arts. Even Freide can be effectively juggled with a trusty old b@stard sword. Flip 'em up, a couple R1's as they get up and repeat.

Also make sure to spam the chugging smeggers with Hunter Charms. They may even still try to heal, leaving themselves wide open.
Last edited by Memph; Oct 7, 2017 @ 7:59pm
Knightmage Bael Oct 7, 2017 @ 8:56pm 
That's a good idea.

I'm taking on the boss now though. She's providing to be an extreme pain in the ass. Her individual attacks themselves aren't that bad, except for the invisible grab which does a ♥♥♥♥ ton of damage, and she usually follows up.

I can get to her third phase, but I cant beat it. Even so, I usually wind up making one mistake somewhere and get heavilypunished for it.

Would love some help if anyone's up for cooping her. XD
< >
Showing 1-15 of 27 comments
Per page: 1530 50

Date Posted: Oct 6, 2017 @ 10:19pm
Posts: 27