Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Dark Souls ruined itself for being an inferior copy of Demon's Souls that had a smaller budget, and suffered from being multiplatform. Stop talking crap.
Yes, it is very Bloodborne-esque, just like it is Demon's Souls-esque with the spells, level design, and NPCs.
What exactly is Dark Souls about other than being a straight Berserk rip-off?
Dark Souls 3 doesn't even play like Bloodborne, because if it did, we would have gotten a better game. Where are all the good weapons Bloodborne had? None to be found. What happened to the best version of MLGS? Oh, Bloodborne had it, we got a crappy dull non-glowing version in DaS3 with non-connecting beams. Weapon Transformations? Oh, no, but you can have that inferior Weapon Art that is useless on half of the weapons themselves in PvP. But you got choices, right? More weapons, more fun! Yes, if that JUST were the case.
HOWEVER. There is only a single arhitecture that is similar to Bloodborne. Cathedral of the Deep. And like in any Cathedral, the enemies do fit their roles. They have ragged clothes.
It's not like they are out of place. If that were the case, then Tower of Latria sure is out of place in Demon's Souls, even tho it came way before Bloodborne, eh?
It's still Dark Souls, it's still medieval fantasy with a little bit of dark fantasy. Just because they took some minor elements from other games in THEIR franchise (Yes, they are under the same franchise, don't think DaS and DeS and BB are to themselves.)
If anything, it feels like Dark Souls 1.5, with DaS being the main, and clear inspiration of the third game. Everything else is just a by-product of the engine and shading they used on the BB engine if you are talking about aesthetics.
Bloodborne bosses felt more epic. I Loved the theme and lore. But deep down they all felt like one-trick ponies.
It's not a direct reference, but it's Bloodborne-esque without it being lore unfriendly with Dark Souls.
EDIT: She's even got an edgy trick weapon.
But, do you really want another Micolash ?!?
You are trying hard to sound like this is a bad thing, when it isn't. Multi-phase bosses are the best thing that happened to this franchise. Not to say that you can't play the game methodical with a shield. You can. But i would ban anything slow as Dark Souls 2 except for Fume Knight (or any DLC content) on how boring it is.
I for one couldn't be more happy to ditch the shield right after starting the game, just because the game gave me the option to do so. Either by using an UGS or by Fugtana Parry.
That's what Sister Friede is. Literally without exception, that's Sister Friede. The comparisons between Lady Maria and Sister Friede are unending.
First of all you sound just like a dying Bloodborne boss with all those screaming and cursing.
Second of all Bloodborne haves unofficial survival horror sub genre that Dark Souls 3 doesn't have.
Yes, Dark Souls 3 haves couple disturbing enemies, but it is nothing compared to the overall disgusting sickness of Bloodborne. Dark Souls 3 haves nothing even close to bosses like Ludwig when it comes to the artstyle.
It is true that Dark Souls 3 haves similar physics than Bloodborne. This is not a problem as it self. The only real problem with the physics is that the stamina meter doesn't matter that much, but the overall movement feels great.
What Dark Souls 3 really misses is a more tactical like combat, because Dark Souls 3 goes too far with the action route. Dark Souls 3 is way too much roll to win type of a game.
Players are using more reflexes than their heads.
That is a bad thing both in Bloodborne and in Dark Souls 3.
However you said something like "It's about knights in big armor, dragons, priests, sorcerers, assassins, paladins, "... But Dark Souls 3 haves big armors, dragons, priests, socerers, assassins, paladins and things like that.
It is true that Sister Friede is littlebit like Lady Maria, but Dark Souls 1 haves characters like Marvelous Chester, so ... oops?
Should Dark Souls 3 be like Bloodborne then? If you ask me, maybe not, but couple Bloodborne like things are not a bad thing at all. Weapon arts is a pretty decent thing for and example.