DARK SOULS™ III

DARK SOULS™ III

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Blargy Blarg Nov 14, 2017 @ 6:07pm
I kinda wish there was a Bloodborne-style boss fight
Like, not a complete BB remake, but just an in-lore manifestation of a BB character set as an optional or DLC boss as a nod to the game.

I don't know, it just would've been cool to fight Ludwig The Holy Blade in his human form wielding his fabled Moonlight Greatsword.
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Showing 1-15 of 26 comments
You've got to be joking. Holy f*ck. Go back to to bloodborne then. Bloodborne is what ruined dark souls 3. DaS3's art style and how certain bosses and enemies move around is very bloodborne-esque. That's not what dark souls is about though! It's about knights in big armor, dragons, priests, sorcerers, assassins, paladins, all that good medieval fantasy stuff. But Miyazaki of course decided Dark Souls 3 should be Bloodborne 2 with a Dark Souls skin thrown over it. F*ck off.
Last edited by King Robert Baratheon; Nov 14, 2017 @ 6:16pm
Blargy Blarg Nov 14, 2017 @ 6:18pm 
Originally posted by Forossan Knight:
You've got to be joking. Holy f*ck. Go back to to bloodborne then. Bloodborne is what ruined dark souls 3. DaS3's art style and how certain bosses and enemies move around is very bloodborne-esque. That's not what dark souls is about though! It's about knights in big armor, dragons, priests, sorcerers, assassins, paladins, all that good medieval fantasy stuff. But Miyazaki of course decided Dark Souls 3 should be Bloodborne 2 with a Dark Souls skin thrown over it. F*ck off.
Little mad at a simple concept, aren't we?
Last edited by Blargy Blarg; Nov 14, 2017 @ 6:18pm
Originally posted by Blargy Blarg:
Originally posted by Forossan Knight:
You've got to be joking. Holy f*ck. Go back to to bloodborne then. Bloodborne is what ruined dark souls 3. DaS3's art style and how certain bosses and enemies move around is very bloodborne-esque. That's not what dark souls is about though! It's about knights in big armor, dragons, priests, sorcerers, assassins, paladins, all that good medieval fantasy stuff. But Miyazaki of course decided Dark Souls 3 should be Bloodborne 2 with a Dark Souls skin thrown over it. F*ck off.
Little mad at a simple concept, aren't we?
No, just shocked by how stupid you are. Huge portions of the game are a nod to bloodborne (as well as a bunch of other stuff). It has nods/references to the past 3 souls games, berserk (the manga/anime), etc.
juicy Nov 14, 2017 @ 6:22pm 
Originally posted by Blargy Blarg:
Originally posted by Forossan Knight:
You've got to be joking. Holy f*ck. Go back to to bloodborne then. Bloodborne is what ruined dark souls 3. DaS3's art style and how certain bosses and enemies move around is very bloodborne-esque. That's not what dark souls is about though! It's about knights in big armor, dragons, priests, sorcerers, assassins, paladins, all that good medieval fantasy stuff. But Miyazaki of course decided Dark Souls 3 should be Bloodborne 2 with a Dark Souls skin thrown over it. F*ck off.
Little mad at a simple concept, aren't we?
The point is that ds3 borrows way too much from bloodborne.
Originally posted by Gone for a week mates:
Originally posted by Blargy Blarg:
Little mad at a simple concept, aren't we?
The point is that ds3 borrows way too much from bloodborne.
Exactly. The worst part is how the combat is inspired by bloodborne. A knight who's head to toe in metal armor in the dark souls universe would not expect to come across bloodborne style enemies in his universe and yet there they are in dark souls 3 (the grave wardens before the cathedral of the deep are too bloodborne-y for me).
Last edited by King Robert Baratheon; Nov 14, 2017 @ 6:25pm
Originally posted by Forossan Knight:
You've got to be joking. Holy f*ck. Go back to to bloodborne then. Bloodborne is what ruined dark souls 3. DaS3's art style and how certain bosses and enemies move around is very bloodborne-esque. That's not what dark souls is about though! It's about knights in big armor, dragons, priests, sorcerers, assassins, paladins, all that good medieval fantasy stuff. But Miyazaki of course decided Dark Souls 3 should be Bloodborne 2 with a Dark Souls skin thrown over it. F*ck off.

Dark Souls ruined itself for being an inferior copy of Demon's Souls that had a smaller budget, and suffered from being multiplatform. Stop talking crap.

Yes, it is very Bloodborne-esque, just like it is Demon's Souls-esque with the spells, level design, and NPCs.

What exactly is Dark Souls about other than being a straight Berserk rip-off?
Dark Souls 3 doesn't even play like Bloodborne, because if it did, we would have gotten a better game. Where are all the good weapons Bloodborne had? None to be found. What happened to the best version of MLGS? Oh, Bloodborne had it, we got a crappy dull non-glowing version in DaS3 with non-connecting beams. Weapon Transformations? Oh, no, but you can have that inferior Weapon Art that is useless on half of the weapons themselves in PvP. But you got choices, right? More weapons, more fun! Yes, if that JUST were the case.

HOWEVER. There is only a single arhitecture that is similar to Bloodborne. Cathedral of the Deep. And like in any Cathedral, the enemies do fit their roles. They have ragged clothes.
It's not like they are out of place. If that were the case, then Tower of Latria sure is out of place in Demon's Souls, even tho it came way before Bloodborne, eh?

It's still Dark Souls, it's still medieval fantasy with a little bit of dark fantasy. Just because they took some minor elements from other games in THEIR franchise (Yes, they are under the same franchise, don't think DaS and DeS and BB are to themselves.)

If anything, it feels like Dark Souls 1.5, with DaS being the main, and clear inspiration of the third game. Everything else is just a by-product of the engine and shading they used on the BB engine if you are talking about aesthetics.
dande48 Nov 14, 2017 @ 6:48pm 
You mean either an infinitely parriable NPC? Or a giant monster, who you can beat by focusing on the rear legs and circling around? Or an invisible creepy hag that you have to play hide-and-seek with?

Bloodborne bosses felt more epic. I Loved the theme and lore. But deep down they all felt like one-trick ponies.
Scraps Nov 14, 2017 @ 7:00pm 
Isn't Sister Friede nearly identical to a Hunter boss fight from Bloodborne?

It's not a direct reference, but it's Bloodborne-esque without it being lore unfriendly with Dark Souls.

EDIT: She's even got an edgy trick weapon.
Last edited by Scraps; Nov 14, 2017 @ 7:02pm
AlmightyDunkle Nov 14, 2017 @ 7:05pm 
Dark Souls 3 DLC: Fight with Father Guacamole.
Originally posted by Sassy:
Isn't Sister Friede nearly identical to a Hunter boss fight from Bloodborne?

It's not a direct reference, but it's Bloodborne-esque without it being lore unfriendly with Dark Souls.

EDIT: She's even got an edgy trick weapon.
This is the biggest example of how dark souls 3 took too much inspiration from Bloodborne. Sister Friede is a much less edgy version of Lady Maria from Bloodborne. At least in her first phase. Second phase Friede is "look at me i'm covered in blood and fire edgy" and third phase is maximum edge with "i'm basically a living vessel for sorcery, pyromancy and dark magic plus I have a big f*cking scythe to bleed you with".
Last edited by King Robert Baratheon; Nov 14, 2017 @ 7:10pm
Darth Invader Nov 14, 2017 @ 7:29pm 
I love Bloodborne. LOVE IT--

But, do you really want another Micolash ?!?
Originally posted by Forossan Knight:
Originally posted by Sassy:
Isn't Sister Friede nearly identical to a Hunter boss fight from Bloodborne?

It's not a direct reference, but it's Bloodborne-esque without it being lore unfriendly with Dark Souls.

EDIT: She's even got an edgy trick weapon.
This is the biggest example of how dark souls 3 took too much inspiration from Bloodborne. Sister Friede is a much less edgy version of Lady Maria from Bloodborne. At least in her first phase. Second phase Friede is "look at me i'm covered in blood and fire edgy" and third phase is maximum edge with "i'm basically a living vessel for sorcery, pyromancy and dark magic plus I have a big f*cking scythe to bleed you with".

You are trying hard to sound like this is a bad thing, when it isn't. Multi-phase bosses are the best thing that happened to this franchise. Not to say that you can't play the game methodical with a shield. You can. But i would ban anything slow as Dark Souls 2 except for Fume Knight (or any DLC content) on how boring it is.

I for one couldn't be more happy to ditch the shield right after starting the game, just because the game gave me the option to do so. Either by using an UGS or by Fugtana Parry.
Originally posted by Blargy Blarg:
Like, not a complete BB remake, but just an in-lore manifestation of a BB character set as an optional or DLC boss as a nod to the game.

I don't know, it just would've been cool to fight Ludwig The Holy Blade in his human form wielding his fabled Moonlight Greatsword.

That's what Sister Friede is. Literally without exception, that's Sister Friede. The comparisons between Lady Maria and Sister Friede are unending.
Originally posted by GLUE:
But i would ban anything slow as Dark Souls 2 except for Fume Knight (or any DLC content) on how boring it is.
I bet you have a lot of trouble with the "slow" bosses in dark souls 2.
Komaru Nov 14, 2017 @ 7:39pm 
Originally posted by Forossan Knight:
You've got to be joking. Holy f*ck. Go back to to bloodborne then. Bloodborne is what ruined dark souls 3. DaS3's art style and how certain bosses and enemies move around is very bloodborne-esque. That's not what dark souls is about though! It's about knights in big armor, dragons, priests, sorcerers, assassins, paladins, all that good medieval fantasy stuff. But Miyazaki of course decided Dark Souls 3 should be Bloodborne 2 with a Dark Souls skin thrown over it. F*ck off.

First of all you sound just like a dying Bloodborne boss with all those screaming and cursing.

Second of all Bloodborne haves unofficial survival horror sub genre that Dark Souls 3 doesn't have.
Yes, Dark Souls 3 haves couple disturbing enemies, but it is nothing compared to the overall disgusting sickness of Bloodborne. Dark Souls 3 haves nothing even close to bosses like Ludwig when it comes to the artstyle.

It is true that Dark Souls 3 haves similar physics than Bloodborne. This is not a problem as it self. The only real problem with the physics is that the stamina meter doesn't matter that much, but the overall movement feels great.

What Dark Souls 3 really misses is a more tactical like combat, because Dark Souls 3 goes too far with the action route. Dark Souls 3 is way too much roll to win type of a game.
Players are using more reflexes than their heads.
That is a bad thing both in Bloodborne and in Dark Souls 3.

However you said something like "It's about knights in big armor, dragons, priests, sorcerers, assassins, paladins, "... But Dark Souls 3 haves big armors, dragons, priests, socerers, assassins, paladins and things like that.

It is true that Sister Friede is littlebit like Lady Maria, but Dark Souls 1 haves characters like Marvelous Chester, so ... oops?

Should Dark Souls 3 be like Bloodborne then? If you ask me, maybe not, but couple Bloodborne like things are not a bad thing at all. Weapon arts is a pretty decent thing for and example.
Last edited by Komaru; Nov 14, 2017 @ 7:54pm
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Date Posted: Nov 14, 2017 @ 6:07pm
Posts: 26