DARK SOULS™ III

DARK SOULS™ III

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Schizm Aug 29, 2017 @ 7:56pm
Dark Souls 3 took to many design aspects of Bloodborne.
I have now beaten every boss on NG+7 and have had over 170 hours on my main character and 100% item completion. So I think i can safly say some of the bosses in DS3 just weren’t designed for Dark Souls they were designed for bloodborne.

What I mean by this is Dark Souls is slower then Bloodborne, this isn’t a bad thing in fact I like it this way but so many bosses in DS3 seem like they belong in BloodBorne so overly aggressive with very little punishment opportunity’s even for fast weapons. Every boss is like this in bloodborne if you have played it, but weapons, dodging and healing are also incredibly fast in that game it balances it out.

I feel like the devs were coming off a contact high after designing BB and just decided to throw in a bunch of aggressive enemies and bosses that really have no right to be in this game. Also 2 phase bosses can go suck a ♥♥♥♥ tests of endurance are terrible in these games they always have been.

I have played the♥♥♥♥♥♥out of all Souls games with many different builds, one of my favorite things to do in DS1 was heavy weapons, but in DS3 Id just rather not because I don't want to deal with pain in the♥♥♥♥♥enemy’s and bosses when poise doesn’t even ♥♥♥♥ing work right.


Last edited by Schizm; Aug 29, 2017 @ 7:57pm
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Showing 1-15 of 16 comments
Facu Aug 29, 2017 @ 8:05pm 
But BB have 2nd phase bosses. ...btw the last part ........what are you? A casul who cant addapt? GTFO
Mephisto Aug 29, 2017 @ 8:09pm 
Yes, it is commonly accepted that it has strong bloodborne influences. The game focuses more around dodging than blocking, which is a bloodborne thing as well. A lot of the bosses in this game are animalistic as well, like Bloodborne. I do think that it makes sense that you can't just poise through every attack and burst down a boss when it attacks you though. It made bosses in 1 and 2 even easier than they already were. When something 5 times your size hits you with a hammer twice your size, you aren't staying standing, letting alone swinging a massive club, I think that that makes sense. I like the endurance fights though. I think that a fight where you only need to be on point for a minute is lame, and boring, and take next to no skill. I like bosses with massive health bars and multiple phases like Midir, Gael, Nameless King, Demon Prince. I think those are the best bosses in the game. It actually takes skill to beat them, instead of 3 swings while tanking with full havel's and the fight is over. You disagree though, and that's alright. I just like fast pace bosses where you actually feel at a disadvantage.

Fighting a massive Dragon shouldn't feel like a fair fight, and you shouldn't be able to block his attacks, it wouldn't make sense. I think it's fine as it is,but that's probably because I like BloodBorne. The fast pace is cool. It feels satisfying to beat a really fast boss with perfect dodges and counter attacks, instead of just poising through their attacks and hoping you can kill them faster than they can kill you, like 4 Kings, or Prowling Magus.
Last edited by Mephisto; Aug 29, 2017 @ 8:13pm
Sylpheed Aug 29, 2017 @ 8:12pm 
Wasn't Bloodbourne made on the prototype engine for Dark Souls 3? So more or less.. Dark Souls didn't take anything from BloodBourne, it was already the plan to be that way.
Wyrtt Aug 29, 2017 @ 10:08pm 
Casual who finaly realised that he sucks at gaming and not a ultrahardcore ds master he thinks he was.
Wake up buddy. DS1-2 pve are made for disabled grannies with no brain cells left. You just press L1 and R2 and kill bosses in 10 hits or less,
Bloodborne was only good souls game, Thank god DS3 took it to the heart and at least made some bosses hard and interesting
Schizm Aug 30, 2017 @ 9:36am 
Originally posted by Wyrtt:
Casual who finaly realised that he sucks at gaming and not a ultrahardcore ds master he thinks he was.
Wake up buddy. DS1-2 pve are made for disabled grannies with no brain cells left. You just press L1 and R2 and kill bosses in 10 hits or less,
Bloodborne was only good souls game, Thank god DS3 took it to the heart and at least made some bosses hard and interesting
Low quality bait.

Bloodborne was one of the weakest and easiest souls games. I know I beat 80% of the bosses first try even Orphan of Kos. As well as 100% the game my first playthrough.
Last edited by Schizm; Aug 30, 2017 @ 9:43am
Erudax Aug 30, 2017 @ 9:53am 
"So many bosses feel like they belong in BB"
Could you give some examples? What bosses are so "overly agressive"?
The only "endurance fight" I found in the whole DS3 was Gael. I hate his tankiness so much that I always massacre Corvians for the Storyteller's Staff to cheese him.
Wyrtt Aug 30, 2017 @ 9:58am 
YOur topic? Yeah low bait indeed, Whining about how hard DS3 and than saying that you are so cool and killed all bosses in bloodborne from the first try,
Nothing is easier than DS3, Press R1 to win,
Schizm Aug 30, 2017 @ 10:01am 
Originally posted by Rock Lizard:
"So many bosses feel like they belong in BB"
Could you give some examples? What bosses are so "overly agressive"?
The only "endurance fight" I found in the whole DS3 was Gael. I hate his tankiness so much that I always massacre Corvians for the Storyteller's Staff to cheese him.

Pontiff Sulyvahn, Dancer, Gundyr(Unintended Graves), Namless King(2nd Phase), Soul of Cinder,Gael. All these bosses are manageable and even fun with faster weapons but they get on my tits with slower weapons, do to them generally being faster than most DS bosses in the past. I don’t really hate these bosses I just find them to be extremely harsh with some of the slower weapon. In the later NG cycles using a heavy weapon and making a single mistake can often cost you your life.
Schizm Aug 30, 2017 @ 10:02am 
Originally posted by Wyrtt:
YOur topic? Yeah low bait indeed, Whining about how hard DS3 and than saying that you are so cool and killed all bosses in bloodborne from the first try,
Nothing is easier than DS3, Press R1 to win,
More low quality bait you are being ignored why keep trying?
Ben Hurr Aug 30, 2017 @ 3:56pm 
OPs right you know.

I'd venture nearly all the frustration in this game is the game going 'yeah, sorcerery is fun!', 'play a cleric!', or 'Why not use bows and daggers?', and then shutting you down hard 40hrs in if you didn't do full 40/40 fast-roll melee... exactly like Bloodborne. Pfft.
Last edited by Ben Hurr; Aug 30, 2017 @ 4:26pm
Wyrtt Aug 30, 2017 @ 8:55pm 
oh yeah, Game is soo hard and doesnt let me to oneshot everything with magic like in DS or cheese whole game with bow, It actually forces to FIGHT enemies. Its so fast I cant handle action games, Please make DS3 turn based rpg.
Originally posted by Ben Hurr:
OPs right you know.

I'd venture nearly all the frustration in this game is the game going 'yeah, sorcerery is fun!', 'play a cleric!', or 'Why not use bows and daggers?', and then shutting you down hard 40hrs in if you didn't do full 40/40 fast-roll melee... exactly like Bloodborne. Pfft.

When does the game even remotely imply "sorcery is fun" or "bows are viable as a main weapon"?

That aside, you're just trash garbage if you can't get by with a dagger.
ZeroKelvin Aug 30, 2017 @ 9:17pm 
For the record, poise only governs the amount of hyper armor you get during weapon attacks. It's not a quantity (as it was in the first game) that allows you to casually ignore weapon strikes.

A mistake, probably, but it does have a certain logic to it.
淵 Magia Baiser Aug 30, 2017 @ 9:23pm 
I wish it took its fashion aswell
淵 Magia Baiser Aug 30, 2017 @ 9:23pm 
And blood
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Date Posted: Aug 29, 2017 @ 7:56pm
Posts: 16