DARK SOULS™ III

DARK SOULS™ III

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Plumpeach Jan 8, 2017 @ 4:39am
Those two beast dog things in that put in londo
I can't win =(
Last edited by Plumpeach; Jan 8, 2017 @ 4:56am
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Donbenchamun Jan 8, 2017 @ 4:47am 
? the Knights?
Plumpeach Jan 8, 2017 @ 4:52am 
Originally posted by Donbenchamun:
? the Knights?


The big dog things down the long ladder after a hidden wall.
Donbenchamun Jan 8, 2017 @ 4:55am 
XD . Crazythings. try to pull only one by Using a bow or a spell, and fight him behind in this room
8Bitking Jan 8, 2017 @ 5:01am 
the two guarding aldritch?



Originally posted by Donbenchamun:
XD . Crazythings. try to pull only one by Using a bow or a spell, and fight him behind in this room


just as easy as that, really. i belive they also have a weakness to either lightning or fire...i can't remember...
Hunubul Jan 8, 2017 @ 5:07am 
Originally posted by 8bitking:
the two guarding aldritch?



Originally posted by Donbenchamun:
XD . Crazythings. try to pull only one by Using a bow or a spell, and fight him behind in this room


just as easy as that, really. i belive they also have a weakness to either lightning or fire...i can't remember...
For fire it's 100% they are weak. Maybe they are weak against lightning too? But they use lightning attack themselves so I don't think so.

A chaos bed vestiges will stagger them instantly, or you need 2 of those. So it makes the whole fight pretty easy.
LouidLeChauve Jan 8, 2017 @ 5:11am 
That's Sulyvahn's beasts. On the wiki it says they are weak to fire bleed and poison.

If you wanna cheese them try poisoning and wait in the ladder.

http://darksouls3.wiki.fextralife.com/Sulyvahn's+Beast
EMPEROR JAMAL Jan 8, 2017 @ 5:16am 
try lure one at a time
Plumpeach Jan 8, 2017 @ 5:21am 
Originally posted by EMPEROR JAMAL:
try lure one at a time
I did..I get very unlocky when dodging and they one shot me.
Myr Jan 8, 2017 @ 5:23am 
Bleeding works really well too. Not as well as those Hand hippos in profaned capital, but well enough to consider.

Edit: saw that Lweed posted the wiki link. I'll just reinforce it in agreement with my experience with them.
Last edited by Myr; Jan 8, 2017 @ 5:25am
Skeleton Jan 8, 2017 @ 5:25am 
There are three methods that you can use, but you must first realize how their aggro ranges work. The one on the left from the ladder where you descend into the Water Reserve will aggro on you once you near the first row of pillars. Lure this one out, and use the below methods of dealing with it (the final method does not need to involve luring). DO NOT walk beyond the first row of pillars when dealing with the first Beast. It will aggro the second Beast. When that happens, run to the ladder to reset their aggro.

Tactics when dealing with the Beasts in Reserve:

1.) Lure out the one on the left first (from where you come down the ladder). Buff your weapon with either Charcoal or Carthus resin (it's very weak to Bleed, and Fire), and play defensively. Just dodge to the side when it charges, and punish its flank.

2.) Another tactic, is to equip CFO on a Pyro Flame, and spam it at the same Sulyvahn's Beast (weak to Fire, and breaks Poise very quickly). Just remember to roll to the side when it inevitably charges.

3.) Yet ANOTHER tactic is to cheese it out via poison darts/arrows (you can buy Poison Arrows from Patches at Firelink Shrine). This final method is possibly the easiest, and laziest way. However, it does take time.


Addendum: High poise-damage weapons/abilities that hit its head (Greatbows for example), will break it's poise/hyperarmor. 'Causing it to stagger, and you can riposte it for an easy kill.
Last edited by Skeleton; Jan 8, 2017 @ 5:31am
cridus Jan 8, 2017 @ 5:35am 
oh yeah I remember that bleeding works very well. if you manage to hit them with a few kukris they will bleed fast.

edit: or maybe they get staggered easily by kukris in the face? I can't remember.
Last edited by cridus; Jan 8, 2017 @ 5:36am
Forblaze Jan 8, 2017 @ 5:45am 
I also had a lot of trouble with these guys, and a lot of it was because I was trying to hug them.

You need to keep distance and focus on hitting their heads and jabbing them with dashing attacks when you can. Disengage liberally, they're really good at covering their sides and back.
gackie Jan 8, 2017 @ 5:52am 
Bleedbuffed Bandit's Knife makes them bleed every two hits, regardless of the upgrade.
Skeleton Jan 8, 2017 @ 6:33am 
Originally posted by Hat Skeleton!:
Bleedbuffed Bandit's Knife makes them bleed every two hits, regardless of the upgrade.

^ It's the reason I carry one on my Bleed Thief.
Vinyltavia Jan 8, 2017 @ 6:36am 
If you're not a fan of bleed and prefer a minimal dex weapon, see to the reinforced club or flamberge (14 Dex don't tell ANYONE YOU lvld that up)
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Date Posted: Jan 8, 2017 @ 4:39am
Posts: 32