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Regardless, Steam now has native PS4 controller support so you no longer need a third party app.
How does steam make the game able to recognize it? Does steam just install its own windows driver and then the program uses that?
No clue buddy. I already had InputMapper when they added controller support to Steam so maybe that had an impact on me getting it to work. Either way I know you can definitely use a PS4 controller on steam as I'm using one right now. Just google how you do it if you're having trouble.
The only annoying thing I have found so far (specific to Dark Souls 3) but not looked in to is that the sensor bar in the PS4 controller acts as a mouse, so moving the controller, moves the camera, and that the arrow keys are extremely sensitive when navigating menus and you will often move along twice, so you need to treat it like a short hop from Super Smash Melee.
Any reason you have to do this in big picture mode?
Let's say you start it the normal way and the controller isn't working right. You just have to right click the game and select edit controller. Then it should be synced up however you set it. It does get a little buggy that way sometimes though so I just use big picture mode for now.
Yeah because the controller is handled through Windows not through steam. If a game you are playing on steam wants to access a controller, it asks Windows not Steam. This is assuming that the DS4 support doesn't only work in particular games patched to access it through steam.
Does anyone know if there's a way to turn off the sensor bar? cause this makes the game basically unplayable for me. The camera moves all over the place as I move the controller...
Is it possible to use a different controller config for the ds4 and it still work?