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I found that most questlines make quite sense, only thing i really had problems with in my first playthrought was the invisible bridge to Yorshka and the fact that you could actually level up multiple times at Yoel.
Most stuff is also unveiling if you're just messing around. Buy all miracle from Irina: she gets firekeeper. Same goes for questlines like Orbeck's, Greirat's or even Patches'.
Interestingly enough on my first run, I ended up with Patches first, but since I didn't know anything about the past souls game I didn't know who he was. My friend who I played in coop with just said "Oh yeah, you don't know Patches yet" :D I guess that was good
Also theres some good chance to lose your encounter with patches depending on what you do.
So yeah... some trial and error sadly...
But that aside, also try to always come back to firelink and check if there's anything new! Most npcs wont spawn in their next location until you talk to them in firelink. And even, some npcs might even have new items with clues for you like the handmaid.
Well, missing something is ALWAYS possible. My issue is that once I do find an NPC, I've got no idea what to do with him. Its like I meet him, say Hi, alright that was a good talk and I'm on my way again possibly never meeting him again. Also, about Sirris, as far as I know you can talk to her after joining Rosaria (Giving her atleast one offering) and she will say that she dislikes what you have become and that the next encounter, she will be hostile, so that's pretty straight forward. Yes, you still fail, but you learn from that fail because the game gives you a very obvious hint that what you did was not good.
I'll guess I just have to pay a lot more attention to dialogues and item descriptions and think of it as something with an actual meaning rather than just some lore without context
Problem is that my friend who I play Dark Souls 3 with knows all that stuff because he reads the wiki and then he comes with so many things I've never seen before ever. Also, it's kind of amazing when I see all sorts of things others people use while I didn't even know that even existed because somehow, I missed it, either by never paying full attention to what the shops offer, missing items (Not really hard to miss an item) or by not completing questlines for NPC's.
Also in games like Zelda where it is purly singleplayer, I'll never know that I missed a secret until I watch YouTube videos and see others running around in armour I've never seen before. In Dark Souls, the "I've never seen that thing before" factor is more frequently when I get invaded and the invader uses a weapon or a cast I didn't know before making me wonder where they found that
I didn't even know one could give items to him to get the "Call over" gesture until I seriously wanted to know where people are getting the gesture from because it is basically one of the only few gestures that allow making noise