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Also, defences are apparently rounded to certain thresholds, so micromanaging equipment to max out defenses doesn't make a difference in most cases (unless the extra percent makes you get above a threshold... but that's too much maths for me so I don't care about that and just go for looks).
There is no fashion in the Lothric set. It gives you the torso of a small child, and the neck of a buffalo.
That hasn't been true since the last major patch.
Poise is heavily influenced by armor, and you want to stack as much of it as you can if you're using an applicable weapon.
Absorption is a straight percentage reduction to incoming damage.
But it's applied multiplicatively, not additively (you can't just add up all the pieces for the actual %).
stamina recovery is reduced the more weight I have, this is really it?
For some weapon, like the warpick and Heyzel's pick you need as much poise as you can get (it's still not as important as looks, noone is more important), because they are built on trading hits. If you get stunned then you can't trade hits. If you can't trade hits with these weapons you lost.
Set your priorities straight. Then figure out what you want. Then you can chose.
Lothric straight is basically a heavy classic knight. Fairly high damage absorption and poise, but not too much and not that much weight.
Also: fashion is good. That cape boy!
Some weapon skills have innate poise, and they also all have a 1.0 base modifier (normal attacks only have 0.8).
Yes, but only if you are over 70% equip burden.
Stamina recovery is not any different between 0-70%. DS2 had the mechanic of highr reg with lesser %equipload
Buffs also do not always mean straight statistical increases so be openminded.