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Yeah, we don't have anything like the desert sorceresses here.
As for the patches, you'll wait a while. The game has severe performance issues since it's poorly optimized, and each patch seems to make it worse. The forum and troubleshooting section are filled with people reporting freezes, microstuttering and overall framerate issues, even with a powerful pc, but the game stays unplayable at many places.
Weapons, locations, descriptions.
More than a half of items in the game are not new but instead reused from previous games, especially when it comes to armor.
One location in particular is pretty much copypasted from DS1 with some small adjustments.
Andre has returned for no particular reason or explanation. I don't complain though, he's awesome.
Eygon and Irina are pretty much a refference to Demon Souls' lady Astraea and her bodyguard Vilheland. A woman protected by a powerful knight who uses a hammer way too big. Same concept, different execution.
Velstadt from DS2 was a refference to Vilheland too. He even had somewhat the same helmet.
Onion Bro makes a return, its a different person, but he has almost the same name, uses the same weapons and even has the same manner of speech.
Return of Alva the set of who we used in DS2, altough with more questions then asnwers.
A walking copypaste of a witch from either Demon Souls or Dark Souls 2, i don't remember - what's her name again?
The whole game is filled with that - things that either copypasted with small differences or stright up reused concepts, up to the same structure of the levels, but you'll never know because it has different visuals.
I don't complain though.
It fits Dark Souls theme of cycles and loops, where the same things happen to the same people, but in different forms and contexts.
Sure, some things in it are fanservice such as the Onion Knight being basically the same as the Dark Souls 1 version but with a different name.
But people seem to forget that it's allowed to make references and bring back things from older titles since it's the same world. If another series brings back items, characters or area's from an older game, people don't bat an eye, if this game does that, it's fanservice.
All DS2 item descriptions were changed in 3 because they had to, to make it part of the Dark Souls universe. DS2 in this regard was a complete ♥♥♥♥-up. (DS2 was a good game, mostly for PvP reasons, but the story was bad, so was the lore)
Now to the reason why people cry about fan-service: the game, and especially the story doesn't hold hands. You will have to search for answers yourself, whether it may be a gameplay question or a story question. Thus people don't know, or better yet: they don't care if something has an explanation. Some people like to throw ♥♥♥♥ at things for no particular reason. And DS3 got a lot of hate because of that. (Well some hate towards DS3 was well deserved, but not much)
"Oh look, an Estus Flask on a fallen Astoran Elite Knight. IT'S LIKE OSCAR FROM DS1!"
"Oh look, the first boss. IT'S OLD KING DORAN FROM DEMON SOULS!"
"Oh look, Firelink Shrine. JUST LIKE IN DS1!"
"Oh look, a Handmaiden. IT'S AN OLD FIREKEEPER FROM DS2!"
"Oh look, a Blacksmith. IT'S ANDRE FROM DS1!"
Of these, the only thing that is ever explained is the existence of Firelink Shrine. As you continue on through the next two areas, you run into a fire-breathing drake on a bridge (that has a Claymore on it!), Batwing Demons dropping you onto a wall, Hawkeye Gough, Maiden Astraea and Garl, Siegmeyer, Pinwheel, Asylum Demon, and Sif/Artorias.
Geographical references, like the remains of Demon Ruins and Anor Londo are fine, as the settings are the same. It's interesting to see how time has affected them.
Historical references are fine as well, since Lothric's past is Lordran. It's interesting to see the effect past characters had on our present.
But the game was insistent on mimicking certain experiences from DS1 (and to a lesser extent, DeS and DS2). When the game decided to give us original characters and settings, like Greirat and Cathedral of the Deep, they turned out great. When Silver Knights are shooting at you from cathedral buttresses, it feels like Miyazaki is winking and nudging you in the ribs going "eh? eh?".
As for the performance issues - I made a post a month or two ago, asking about just that- and most replied that the issues were mostly if not entirely fixed a long time ago. However you now say that it's still either unplayable or poorly playable in many systems, locations and gaming standards - if that's the case - that's pretty bad. Bleak news actually since this game came out in April 2016 - and usually developers stop fixing performances and game breaking issues after the first few weeks/months.
I'd like to hear from other users how is your their experience with this game - in terms of stability and fps?