Hired Ops

Hired Ops

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Bushmaster Jul 22, 2019 @ 9:15am
Skill system is a mess
The skill system is very bad, let me explain, there are some skills that can't be countered like "Press Z to flash your enemies instantly" but the main problem is in leveling skills in the match, the problem is when someone kills you he will get money to level up while you get nothing and even if he dies he will keep his skills, which mean your chances of recovery get reduced every time you get killed and that will make the game gradually one-sided because you didn't level up your skills first or you didn't get the kill first.

I've put 3 direct shots from a pump shotgun (from less than 10 meters)on someone and surprisingly he shoots me as if nothing happened and I'm dead :steamfacepalm:.

This is a downgrade from contract wars,
here is a good suggestion, you have 2 options,
the best one is

1-make the game just like the hardcore mode in Contract wars and forget about the skill system balancing issues.

or the very inefficient one,

2- make for the game a hardcore mode and keep balancing endlessly with this skill system.
Last edited by Bushmaster; Jul 22, 2019 @ 9:24am
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Showing 1-9 of 9 comments
John Armored Jul 22, 2019 @ 9:40am 
Originally posted by DustHaze:
The skill system is very bad, let me explain, there are some skills that can't be countered like "Press Z to flash your enemies instantly" but the main problem is in leveling skills in the match, the problem is when someone kills you he will get money to level up while you get nothing and even if he dies he will keep his skills, which mean your chances of recovery get reduced every time you get killed and that will make the game gradually one-sided because you didn't level up your skills first or you didn't get the kill first.

I've put 3 direct shots from a pump shotgun (from less than 10 meters)on someone and surprisingly he shoots me as if nothing happened and I'm dead :steamfacepalm:.

This is a downgrade from contract wars,
here is a good suggestion, you have 2 options,
the best one is

1-make the game just like the hardcore mode in Contract wars and forget about the skill system balancing issues.

or the very inefficient one,

2- make for the game a hardcore mode and keep balancing endlessly with this skill system.
i love the verision of the game now, all i hate is unoptimize, the gameplay now is good
Bushmaster Jul 22, 2019 @ 2:33pm 
Originally posted by CelticPredator:
Sooo, why u complain?

DEVS are give a chance to Russian players to test their game and participate in project development how the game will work for their taste.

I dont like this system too, no doubt, but what we can do about that?
Can we change DEVS mind that they rework the game now from scratch once again?

Nah....I dont care what they doing, just I can say that they are completely miss goal!

Now they can watch what they have got!

Bunch of unsatisfied players!

Wtf do you mean, of course, we complain and point out ♥♥♥♥, its for the devs to see their game having problems, we should as community to leave suggestions and criticism for a better game, if not what's the point of playing it in its current state.

I'm saying this because they already had a skill system like contract wars then remove it so of course, they can do something about the new one as well.

I would like to see the game without any skill system just hardcore mode, it will make the game a lot more interesting and implementing this mode is not gonna take a lot of resources.

Bushmaster Jul 22, 2019 @ 2:38pm 
Originally posted by an:
Originally posted by DustHaze:
The skill system is very bad, let me explain, there are some skills that can't be countered like "Press Z to flash your enemies instantly" but the main problem is in leveling skills in the match, the problem is when someone kills you he will get money to level up while you get nothing and even if he dies he will keep his skills, which mean your chances of recovery get reduced every time you get killed and that will make the game gradually one-sided because you didn't level up your skills first or you didn't get the kill first.

I've put 3 direct shots from a pump shotgun (from less than 10 meters)on someone and surprisingly he shoots me as if nothing happened and I'm dead :steamfacepalm:.

This is a downgrade from contract wars,
here is a good suggestion, you have 2 options,
the best one is

1-make the game just like the hardcore mode in Contract wars and forget about the skill system balancing issues.

or the very inefficient one,

2- make for the game a hardcore mode and keep balancing endlessly with this skill system.
i love the verision of the game now, all i hate is unoptimize, the gameplay now is good


I don't know about you or how are you not getting pi-ss-ed off, you are a rare case my dude.
Last edited by Bushmaster; Jul 22, 2019 @ 2:40pm
BigEthan Jul 22, 2019 @ 5:11pm 
i love the skill system, but there needs to be a counter to spotting, especially in the target designation mode. the sniper class is genuinely overpowered with the uav
The Hand Of God Jul 23, 2019 @ 3:52am 
Originally posted by DustHaze:
The skill system is very bad, let me explain, there are some skills that can't be countered like "Press Z to flash your enemies instantly" but the main problem is in leveling skills in the match, the problem is when someone kills you he will get money to level up while you get nothing and even if he dies he will keep his skills, which mean your chances of recovery get reduced every time you get killed and that will make the game gradually one-sided because you didn't level up your skills first or you didn't get the kill first.

I've put 3 direct shots from a pump shotgun (from less than 10 meters)on someone and surprisingly he shoots me as if nothing happened and I'm dead :steamfacepalm:.

This is a downgrade from contract wars,
here is a good suggestion, you have 2 options,
the best one is

1-make the game just like the hardcore mode in Contract wars and forget about the skill system balancing issues.

or the very inefficient one,

2- make for the game a hardcore mode and keep balancing endlessly with this skill system.

1-Even if there's no skill system, it won't help you if you are bad. If you want just another simple run-and-gun game than maybe hired ops is not for you, plenty other games out there. Reflexes, headshots and recoil control still determine everything in this game.

2-making a hardcore mode shouldn't be much work. Basically remove all skills and give players even kits.
The Hand Of God Jul 23, 2019 @ 4:05am 
Originally posted by ℭitadel ✪ BigEthan:
i love the skill system, but there needs to be a counter to spotting, especially in the target designation mode. the sniper class is genuinely overpowered with the uav

Doesn't recon have a skill for that? Also, smoke grenades or staying inside a room could be a counter to that. As well as being a counter to seeker missiles.

The maps from cw and hops probably weren't made for TDS, which just doesn't fit in these games. Devs should make their own unique tactical game mode fit for their game, instead of the worn out bomb planting.
eW.MonitorZero Jul 23, 2019 @ 7:28am 
I've jumped into games where the kill count is over half and most people are geared and leveled but I can still kill.

The leveling seems ok to me. Just means if I come in late I'll have to spend my money different than if I came in on a new game.
TeppeiX Jul 24, 2019 @ 2:49pm 
I really preferred the old skills system. Everyone was unique, mixing class, using any gun even if it's not our class gun. But what i really dislike is that you are constantly changing the character's skills. How to be a good shooter if you never shoot in the same way with well know limit and capability.. you never run at the same speed, you never have the same resistance.. In the end you doesn't know the character that you play.
_Chris_ Jul 24, 2019 @ 3:49pm 
I totally agree. I just want to play 1 class with 1 skill tree and pick whatever weapon I feel like using. Similar to what EFT is doing. This skill system is garbage. Couple weeks into the game and already thinking about uninstalling.

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Date Posted: Jul 22, 2019 @ 9:15am
Posts: 9