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Wtf do you mean, of course, we complain and point out ♥♥♥♥, its for the devs to see their game having problems, we should as community to leave suggestions and criticism for a better game, if not what's the point of playing it in its current state.
I'm saying this because they already had a skill system like contract wars then remove it so of course, they can do something about the new one as well.
I would like to see the game without any skill system just hardcore mode, it will make the game a lot more interesting and implementing this mode is not gonna take a lot of resources.
I don't know about you or how are you not getting pi-ss-ed off, you are a rare case my dude.
1-Even if there's no skill system, it won't help you if you are bad. If you want just another simple run-and-gun game than maybe hired ops is not for you, plenty other games out there. Reflexes, headshots and recoil control still determine everything in this game.
2-making a hardcore mode shouldn't be much work. Basically remove all skills and give players even kits.
Doesn't recon have a skill for that? Also, smoke grenades or staying inside a room could be a counter to that. As well as being a counter to seeker missiles.
The maps from cw and hops probably weren't made for TDS, which just doesn't fit in these games. Devs should make their own unique tactical game mode fit for their game, instead of the worn out bomb planting.
The leveling seems ok to me. Just means if I come in late I'll have to spend my money different than if I came in on a new game.