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Oh please. CoH's base building is barely a thing. You should see other RTS' games like Age of Empires, where there's a whole economical aspect to the game.
There is something to be said about that, as it allows for way more flexible strategy
But I've no idea what you're on about since I'm new to the SS series in general.
I find it closer to CoH, or MoW than any previous Sudden Strike, and this is the most dissapointing thing about this game.
The main thing about Sudden Strike was the scale of the battles. I just played campaign, and my first impression was like where is my army ?. Hoped that next missions will be scaled up, but ended up on Operation Barbarosa "invading" with like 20 soldiers and 10 tanks. Perhaps it would be fine for CoH, but for Sudden Strike it is just trolling.
I got lucky to play some matches 3 on 3 in SS3, and we always ended with about 1000 units on a big maps and forming frontlines that we tried to breach for like 2 hours. Skirmish in SS4 is a joke compared to that.
It feels same like if someone will make a Total War game with AoE style battles and call it as improvement of a series.