Sudden Strike 4
DNW 🇮🇹 Sep 22, 2017 @ 8:17am
Trenches
Trenches, why don't we do them? It would be interesting to be able to create trenches, anti-tank barriers or barbed wire, using logistical support, but it should not be something that you do too. Fast... Equally it would be nice if the tanks could entrench using the crew, letting him out and dig... This wall that magically hurts me
Last edited by DNW 🇮🇹; Sep 22, 2017 @ 8:18am
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Showing 1-15 of 15 comments
[bin]zwieda Sep 22, 2017 @ 2:34pm 
+1
Dentist [2 RANG] Sep 24, 2017 @ 10:53pm 
1+
DNW 🇮🇹 Oct 26, 2017 @ 4:42am 
Up this!
Not tomorrow but in 2018?
DNW 🇮🇹 Oct 26, 2017 @ 6:55am 
:)(
Warzkins Oct 26, 2017 @ 7:28am 
Originally posted by 41' Ft.Mec NOSE:
Trenches, why don't we do them? It would be interesting to be able to create trenches, anti-tank barriers or barbed wire, using logistical support, but it should not be something that you do too. Fast... Equally it would be nice if the tanks could entrench using the crew, letting him out and dig... This wall that magically hurts me

I agree with trenches and some anti-tank barriers but using crew to entrench vehicles will take so much time and could be hard to do in fast battles but yea it could be made better than how it works now.
I would like to see that crew give some bonuses when they run the vehicles because now even man with bazooka can drive tank and he is just as good as a brigadier.
TNT Hillie Oct 26, 2017 @ 7:35am 
SS4 2.0?
albero78 Oct 27, 2017 @ 5:54am 
Originally posted by TNT Hillie:
SS4 2.0?

Well I don't feel the need to build trenches, but certainly the idea of a ss4 2.0 is not bad as ssf was ss1 2.0.
It would make sense to compile a 2.0 version with a compilation of all the improvements suggested on this forum. And also sell it as ssf was sold separately.
I already submitted this idea to Devs.
WH@TeVeR Oct 27, 2017 @ 10:59am 
Not bad idea ;)
albero78 Oct 28, 2017 @ 3:01am 
SS4 Forever 😂
Warzkins Oct 28, 2017 @ 4:56am 
U giving them ideas for new dlc and games when they can't even make stable multiplayer servers for like 2-3 months? xD
TNT Hillie Oct 28, 2017 @ 9:00am 
Warzkins, the dev team is aware of the bug(s) for MP. They work on it. The dlc was a priority for them. Now, they have more time for fixing the dlc and MP. You can expect a major patch soon.
DNW 🇮🇹 Oct 28, 2017 @ 9:23am 
I believe in this dev. They believe in this game and is a great point. Good game and good job guys

@albero good idea
@warzkins sometime MP start slow/freezing but only in early phase after that it goes ok! But people had already left game (Fkk)
@hillie good wrdd
Last edited by DNW 🇮🇹; Oct 28, 2017 @ 9:25am
Cpt_Love Oct 28, 2017 @ 2:27pm 
Really soldiers building trenches like WW1 and CoH ???

However anti-tank barriers or barbed wire are welcome :)
Warzkins Oct 29, 2017 @ 1:16am 
Originally posted by (AF) Cpt_Love:
Really soldiers building trenches like WW1 and CoH ???

However anti-tank barriers or barbed wire are welcome :)

Well maybe those little holes which are in few missions could be better. Where 1 soldier can hide. Now defending in bushes or forest giving big bonuses and its good too.
Cpt_Love Oct 29, 2017 @ 3:12am 
Indeed, foxholes could be great is vulnerable to arty (remind 101 airborne during ardennes offensive).
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Date Posted: Sep 22, 2017 @ 8:17am
Posts: 15