Divinity: Original Sin Enhanced Edition

Divinity: Original Sin Enhanced Edition

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Chillearth May 16, 2023 @ 10:37am
possible enchantments on items
I've played this game a ton, but not for a fairly long time, so I've forgotten some things.

Does anyone know if there is a site that lists what enchantments are possible on which items. I seem to remember there was such a place ages ago, but I don't know if that is still the case. I'm specifically looking for items that have crafting +1.

It would save a great deal of time (for example) if I knew that you could buy a ring with the crafting +1 on it. I know you can get it on bracers and on belts, but rings ? Also can you get that on an amulet ?
Last edited by Chillearth; May 16, 2023 @ 10:59am
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Showing 1-3 of 3 comments
Wovan May 16, 2023 @ 2:48pm 
I don't have a list, but I can tell you, crafting & blacksmith only appears on belts and bracer. Both smith & craft bonus can appear on the same single gear.
Talongard May 16, 2023 @ 3:45pm 
I'm afraid I don't know of any website that lists the information that you're looking for.

I looked at DeltaModifier.txt (one of the files that DOSEE uses to generate items) and you've named the only two items that "crafting" appears on (gloves and belts).

Out of curiosity, I created a sample ItemCombos.txt (DOSEE's recipe file) with a single recipe to add Crafting +1 to the basic Source Hunters Sarong that each player character starts with. Worked like a charm. I'd imagine altering it to affect rings or amulets would be a simple matter, but since I had to create a New Game and start from scratch I didn't have any rings or amulets to make an attempt. (I don't think the characters acquire access to them until several levels into the game.)

If you're interested in the details, let me know. Note that this method doesn't use a mod.pak file it just places a custom ItemCombos.txt file in Data/Public/Shared/Stats. It also causes an error message to popup whenever you start the game, but it doesn't seem to cause any other issues.
Chillearth May 16, 2023 @ 4:08pm 
Thanks Wovan and Talonguard for your replies - both were helpful. I don't intend to mod the game, so I won't alter the recipe file, but at least I can stop looking for rings with that enchantment.

I will wait for my next level (7th) and have my stay-at-home crafter (in my case Bairdotr) learn the 'scientist' talent, which will give her the necessary 5th point in crafting that is needed to make many items (She currently has two points invested in crafting, plus bracers that give +1 and a belt that gives +1).

I may well use her for Blacksmithing as well, just swapping the +1 crafting items with two +1 Blacksmithing ones.
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Date Posted: May 16, 2023 @ 10:37am
Posts: 3