Divinity: Original Sin Enhanced Edition

Divinity: Original Sin Enhanced Edition

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Dred Nov 6, 2015 @ 1:46am
Teller of Secrets skill books
So are they still supposed to respawn every level? Or was that a bug?

In my current EE game I saw them once but could not afford them. Now they have disappeared. This was supposed to be fixed in the last patch. They did not respawn when I leveled either.

Anyone else with this problem? Is anyone still getting those books respawning every level?

I expected them to and have based my current builds around being able to get those books....
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Showing 1-15 of 16 comments
Arteas Naur Nov 6, 2015 @ 2:02am 
No more free skill books every time you lvl up, it was fixed in base game if i remember correctly
Paranoia Nov 6, 2015 @ 3:00am 
Some additional info if you still want to boost your character's stats beyond soft cap:

They've changed the exchange rate of talent points, so now the demon offers 1 attribute point for 3 ability points and just 1 ability point for 1 talent point, making it useless to exchange talent points for attribute points. What that means is that talents that add 2 ability points and such are viable in EE.

The codex that gives +1 INT at the price of -1 perception still exists, although I'm not sure if its drop rate has been decreased/changed in any way (have only found 1 so far).

As you probably know, there's one quest later in the game that gives 1 additional attribute point for one of your characters (book).

Now that there are tons of rare/epic/divine etc items around and merchants usually offer a wide variety of them (not to mention you no longer have to save money for books), you can easily have a +6 or +7 bonus to an attribute from your gear around mid game, so that's really not an issue.
And since INT has a soft cap on cds now (15) and abilities are tiered, it's somewhat less demanding in terms of attrubte/ability points depending on your class & build.

And on a somewhat related note, there's equipment that gives additional AP per turn (not + speed stat, just raw AP).
Helmino Nov 6, 2015 @ 4:15am 
Originally posted by Paranoia:
Some additional info if you still want to boost your character's stats beyond soft cap:

They've changed the exchange rate of talent points, so now the demon offers 1 attribute point for 3 ability points and just 1 ability point for 1 talent point, making it useless to exchange talent points for attribute points. What that means is that talents that add 2 ability points and such are viable in EE.

The codex that gives +1 INT at the price of -1 perception still exists, although I'm not sure if its drop rate has been decreased/changed in any way (have only found 1 so far).

As you probably know, there's one quest later in the game that gives 1 additional attribute point for one of your characters (book).

Now that there are tons of rare/epic/divine etc items around and merchants usually offer a wide variety of them (not to mention you no longer have to save money for books), you can easily have a +6 or +7 bonus to an attribute from your gear around mid game, so that's really not an issue.
And since INT has a soft cap on cds now (15) and abilities are tiered, it's somewhat less demanding in terms of attrubte/ability points depending on your class & build.

And on a somewhat related note, there's equipment that gives additional AP per turn (not + speed stat, just raw AP).

Nice tips, how much stats give each gear piece?
Paranoia Nov 6, 2015 @ 4:47am 
Originally posted by Helmino:

Nice tips, how much stats give each gear piece?

You're probably used to +1, but luckily +2 gear isn't all that rare anymore. And what's more, there's gear that has +3 to one attribute, too. Haven't noticed any more than that, but the good news is, that kind of boost can be found not only on rings or amulets, but on any gear piece. And naturally, it can have, say +3 perception but also up to two +1 boosts to different stats or some abilities (lockpicking, crafting, tenebrium and so on) and extra resistance(s) to boot.

Right now I have a mage with 22 int due to codex (the +1 INT book) and +7 from gear. It's nuts. That said, the soft cap on INT is 15, so you hardly need that much.

Oh, and it's worth noting that some armor has only lvl requirements now. So it's possible to be a warrior or mage and wear some leather armor, for example. Unlockable abilities can now be found on any piece of gear (even weapons; no, not only staves), not just rings and armor often has 'immune to [status effect]'.

It's like Christmas.
Last edited by Paranoia; Nov 6, 2015 @ 4:53am
Helmino Nov 6, 2015 @ 5:12am 
Originally posted by Paranoia:
Originally posted by Helmino:

Nice tips, how much stats give each gear piece?

You're probably used to +1, but luckily +2 gear isn't all that rare anymore. And what's more, there's gear that has +3 to one attribute, too. Haven't noticed any more than that, but the good news is, that kind of boost can be found not only on rings or amulets, but on any gear piece. And naturally, it can have, say +3 perception but also up to two +1 boosts to different stats or some abilities (lockpicking, crafting, tenebrium and so on) and extra resistance(s) to boot.

Right now I have a mage with 22 int due to codex (the +1 INT book) and +7 from gear. It's nuts. That said, the soft cap on INT is 15, so you hardly need that much.

Oh, and it's worth noting that some armor has only lvl requirements now. So it's possible to be a warrior or mage and wear some leather armor, for example. Unlockable abilities can now be found on any piece of gear (even weapons; no, not only staves), not just rings and armor often has 'immune to [status effect]'.

It's like Christmas.
Really nice! Maybe i can go rogue and use perc gear for traps xD
Pavlissimus Nov 6, 2015 @ 8:18am 
I asked Larian about skillbooks respawn and here is their answer:
"The books are not suppose to respawn; that was a bug in D:OS."
Last edited by Pavlissimus; Nov 6, 2015 @ 12:20pm
Argentoe Nov 6, 2015 @ 3:43pm 
Originally posted by Pavlissimus:
I asked Larian about skillbooks respawn and here is their answer:
"The books are not suppose to respawn; that was a bug in D:OS."
NOOOOOOOOOOOOOOOOOOOOOO
Dred Nov 7, 2015 @ 6:10am 
Cheers for the info..... I thought having those books respawn every level was a bit broken.
Paranoia Nov 7, 2015 @ 6:44am 
Originally posted by Dred:
Cheers for the info..... I thought having those books respawn every level was a bit broken.
Oh, and one more thing. You can find two more books (+1 attribute point and +3 ability points) in the Last Chest at the end time.

Yeah, it was very, very broken...way too OP.
Pestilence Nov 7, 2015 @ 7:17am 
Originally posted by Dred:
Cheers for the info..... I thought having those books respawn every level was a bit broken.

It was broken.
Stabbey Nov 7, 2015 @ 7:18am 
I loved those books... but even so my "what if I need this later" instinct to hoard items kickded in and I often just had 3-4 of each sitting in my inventory in case of a rainy day.
Argentoe Nov 7, 2015 @ 9:09am 
Originally posted by Paranoia:
Originally posted by Dred:
Cheers for the info..... I thought having those books respawn every level was a bit broken.
Oh, and one more thing. You can find two more books (+1 attribute point and +3 ability points) in the Last Chest at the end time.

Yeah, it was very, very broken...way too OP.
And thats all??
Argentoe Nov 7, 2015 @ 9:09am 
only four books for all game(((((:steamsad:
Turambar Nov 7, 2015 @ 10:44pm 
I'm actually somewhat happy about this honestly. I've noticed that the only way to really stay geared at current level with good equipment is to buy from vendors. I bought the 2 books she offers and saved all my gold to go back and buy the next set but saw they were not there on my next level up and came here. It really is a big relief for me. I felt like I had to buy those books (which is a lot of gold every single level) and now I don't have to. Now I'm going to go buy that 4k awesome ring I just saw lol. :trueheart:
JackArmstrong Nov 8, 2015 @ 12:58am 
Yeah, some of the gear you can get as early as Silverglen is insanely good. My mage is currently rocking a staff with +2 INT, +2 PER, +1 Willpower (or maybe speed, I forget).
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Date Posted: Nov 6, 2015 @ 1:46am
Posts: 16