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If I wanted to explore "all over" I would not have asked.
(I just finished Nick quest)
Thanks!
Dunno where the first upgrade is.
Also found Sword upgrade #1 but cant remember where. I guess Hiberheim
Thank you!
edit: and the #1 Axe Upgrade on the skeleton in one of the four cells around the Iron Maiden (on a sidenote, secret regarding the Iron Maiden: you can just smash the Iron Maiden to get a Bloodstone).
Never found them on the first map. Checked every room and every chest. So yeah it is not hard to miss.
FYI drops are random. So not sure where you get this information about 3 drops on every map. Care to share?
Thanks!
#1 Sword Upgrade is in King Borea's treassure room, so that would make a total of 3 pieces across Hiberheim, at least.
sadly, by that time, these tier 2 weapons seem pretty much useless... even the bludgeon that drops from The Ghoul-That-Guards-The-Lighthouse seems more powerful than the sword you can craft after clearing Hiberheim >_<
cool ty!
Hiberheim:
Treasure room-sword, Prison-axe, Lavapits-bow, ?
Forest:
Witch cabin-staff,Troll king cave-axe, Immaculates village-?, ?
Phantom:
Town-axe, Zandalor house-staff, Demon cabin on marches-sword, Temple of dead-bow
Thats ones i remember from my playthrough :) Not sure about bow part on last map though...
And for ppl who are curious:
DMG- damage, Req- stats required to use without penality, Bonus- bonus stats, chances on hit
Sword stats:
Lvl 3: DMG: 81-127 slash Req: lvl 15, 11 str Bonus: 5% crit chance, 1 str, 1 leadership, 25% bleed
Lvl 4: DMG: 106-166 slash Req: lvl 20, 13 str Bonus: 6% crit chance, 2 str, 1 leadership, 35% bleed
Axe stats:
Lvl 3: DMG: 141-227 slash Req: lvl 15, 13 str Bonus: 1 str, 20% cripple
Lvl 4: DMG: 203-278 slash Req: lvl 20, 16 str Bonus: 2str, 2 con, 30% cripple
Bow stats:
Lvl 3: DMG: 100-199 piercing Req: lvl 15, 12 dex Bonus: 4% crit chance, 250% dmg, 1 dex, 1 loremaste, 50% lowered armour
Lvl 4: DMG: 164-264 piercing Req: lvl 20, 15 dex Bonus: 5% crit chance, 300% dmg, 2 dex, 2 speed, 1 loremaster, 70% lowered armour
Staff stats:
Lvl 3: DMG: 82-164 air Req: lvl 15, 11 int Bonus: 1 int, 1 willpower, 15% stunned, 15% mute
Lvl 4: DMG: 131-232 air Req: lvl 20, 14 int Bonus: 2 int, 1 willpower, 20% stunned, 20% mute, 20% curse
Cheers :)