Divinity: Original Sin Enhanced Edition

Divinity: Original Sin Enhanced Edition

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Paano Oct 29, 2015 @ 4:46pm
Someone explain Honor Mode to me?
It states that you get only one save in Honor mode, but how exactly does this make things more difficult? You simply save before entering a fight or entering an area filled with traps, then reload if you don't succeed.

My friend and I have almost completed the game for the 2nd time on Hard difficulty and I don't think we ever really used more than 1 save file.

Unless, what they mean is that you aren't allowed to ever lose your party. Which would make things more interesting.
Last edited by Paano; Oct 29, 2015 @ 4:47pm
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Showing 1-15 of 21 comments
Snippy The Rat Oct 29, 2015 @ 4:48pm 
The description also states in that mode that game-overs delete the save file.
Qiox Oct 29, 2015 @ 4:48pm 
If both main characters die, your save is deleted automatically. Game Over!
Paano Oct 29, 2015 @ 4:49pm 
Then what about if you reload the save when you notice youre starting to lose the battle?

In our case, I can't really remember my friend and I ever actually dying because we would sense in advance that things were going to turn out bad for us.
Qiox Oct 29, 2015 @ 4:51pm 
Sounds dishonarable to me hehe. If you plan on picking, then play it how it's meant to be played. Flawless or Fail.
LMSutton Oct 29, 2015 @ 4:57pm 
What is the point of playing that mode if you are going to be pausing a fight and reloading? That is the entire reason for the mode.
Prinny Oct 29, 2015 @ 5:01pm 
ok here's the real facts : No autosaves, no quicksaves. only 1 save can be made (a full save). and if your whole party die, your save gets erased.
easy right?
Asyrin Oct 29, 2015 @ 8:42pm 
And the game saves over your save every time a character dies. So I suppose you could try to exit out of the game any time it even remotely looks like one of your characters might possibly die....heh. If you find that fun.
Vardis Oct 29, 2015 @ 9:16pm 
Originally posted by Asyrin:
And the game saves over your save every time a character dies. So I suppose you could try to exit out of the game any time it even remotely looks like one of your characters might possibly die....heh. If you find that fun.

If you're going to cheat the spirit of it, you might as well just make a copy of the save file.

I'd never play a game with that setting turned on, although I often like playing that way and restarting myself if I die. I just don't trust the game to not screw me over.
Hextravert Oct 29, 2015 @ 10:08pm 
At the end of the day, it's just a personal challenge.

Nobody can stop you from reloading and/or making hundreds of copies.

Things indeed don't become more difficult that way—just honorless and tedious. :DEALWITHIT:

Originally posted by Vitesse:
It states that you get only one save in Honor mode, but how exactly does this make things more difficult? You simply save before entering a fight or entering an area filled with traps, then reload if you don't succeed.
The Coal Man Oct 29, 2015 @ 10:31pm 
its called save scumming and is basically cheating.
Paano Oct 30, 2015 @ 5:16pm 
I do not really understand the criticisms in this topic. Honour mode works on the premise that you and your friend do not cheat the system to escape death and thereby losing the game. However, the exact same thing already was possible to do in this game if you simply made the agreement to never reload an older save.

So what exactly does Honour mode contribute to this game now? If it actually made it 100% impossible to cheat it would add something (although, why would you cheat in a coop game to begin with?) but it doesnt do even this, hence its offers something that already was possible in this game 2 years ago.
Last edited by Paano; Oct 30, 2015 @ 5:18pm
Coffeepot Oct 30, 2015 @ 5:21pm 
an excuse to add an achievement
Big Mad Wolf Oct 30, 2015 @ 5:25pm 
There is no way a game could ever prevent you from cheating, accept if they make you play on their servers and keep all the saves locked away there. But D:OS is not that kind of server game, so that can't happen. D:OS2 perhaps could, if they add a multiplayer arena.

If you cheat on honour mode, you will always know, wich sin you did there. ;)
starkmaddness Oct 30, 2015 @ 5:27pm 
Please explain the point of limited stat points to me. I can use an editor and give my character 100 strength, so why does the game bother to limit it?

/sarcasm
XWolven Jan 6, 2019 @ 5:38pm 
Originally posted by Coleron:
its called save scumming and is basically cheating.

What are you people Nuts?! I've been palying RPGs since the first Wizardry and Ultima games and since when is it considered cheating to save and reload when you die? These are 100+ long rpg games. Saving was created just for these kinds of games. Sometimes mistakes are going to happen. in 100 hours their damn sure to happen and your saying it's cheating to save a game and a person should just lose all those hours of progress and start over??? Eh?? No. Not in my lifetime. I've never see anyone play a long RPG and not use multiple save games.
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Date Posted: Oct 29, 2015 @ 4:46pm
Posts: 21