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That said, you don't NEED a true tank, if you supplement with healing, CC, and the occasional summon. I use her as my 'tank', but with heavy support. Her 'comeback kid' talent also helps, especially when paired with regeneration.
Also, the enemies seem smart enough to attack my backline characters, so don't expect a tank to hold the aggro with an entire mob of enemies.
But it kinda depends whats there to back her up, we got a huge focus on controlling the fight via status effects, so the amount of direct hits she takes is as little as possible.
Yes, I am playing tactician.
Both builds will work, depends on how you play her. Two-handed will need more healing/CC support, but seems to work just fine. Also, given how tactician mode likes to add reinforcements, the added DPS to keep from being overwhelmed is a lifesaver.
You can also increase her surviability through gear selection to make up for the loss of a shield.
I will go for ranger and Rogue mains so :) thank you for your insight, may i ask you for ranger how much point to find all secrets with perception i need? I suppose pumping some perception on my ranger can be a good idea but im unsure if not give her speed is a wrong choice
Click.....Boom......Burn.......Scream.....Gack.....Silence
(Also, I'd recommend picking up the mage companion to round out your stabby-twangy-slashy party.)
Thanks a lot :), maybe with the book of attributes i can go for perception alogn with speed without sufffering if i use all on the same character :)
Or split between points and gear.
Thank you, appreciate your help :)