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20 is not a hard level cap. It's just what level the average player will be at the end. You can easily get 21. With some effort 22. And with extreme effort 23.
every other skill only has one "must get" master skill unless you summon a lot, then youl want the poison slug, and you cant pass up on earthquake so put 5 in geo
That's the only thing you gain, so as I said, only put more if you want another master level skill of that type.
I wish 5 points in a skill would let you learn 1 more novice spell, at least. Or the level 5 talents weren't so underwhelming mostly.
How many point can U have max? Is it 5?
i like the large cost for that one master skill. it adds a lot of unique builds.
yes 5 is the max skill points (gear can raise some above 5)
In the original Death Punch was the... shizzle. Highest damage output single target in game.
However, in the EE the range is far too small and the damage for a single target just too weak. Some novice Expert Marksmen skills will deal more damage to a single target (scatter shot aimed at a single person) and have a far greater range. Soulsap can only be used once per combat and has a chance to miss (albeit small) and thus just ended up ticking me off more than it ended up helping me... Soulsap needs to be an AOE and Death Punch needs to do 2-4x more damage for a single target master spell...
And as I clearly said in my thread guide:
I would also go as far as to say that putting 4 points into a lot of the schools/skill trees isn't even worth the 4, let alone the 5...
You also took 30 minutes to beat the final boss...