Divinity: Original Sin Enhanced Edition

Divinity: Original Sin Enhanced Edition

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saberlost Apr 6, 2016 @ 9:10am
slow speech - Can I get 2x speech speed or at least 1.5?
Hello, maybe I´m just inpatiance (sorry for my bad english) but I get very bored listening to somethign that takes a few seconds to read and half a minute or more to say aloud. I would like to request an 1.5x or 2.0x speed increase option on all the speech in the game. Audiable have that and it´s great to be able to speed up books.
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Showing 1-15 of 24 comments
You do know you can simply skip it, right? Like, instead of waiting until the characters finish speaking to advance the dialogue, just do it when you finish reading.
saberlost Apr 6, 2016 @ 1:29pm 
Well, that remove the point of voice dialogue. Where does it say I don´t enjoy it, it´s just delivered slow.
BenchWarmer Apr 6, 2016 @ 5:50pm 
Originally posted by saberlost:
slow speech - Can I get 2x speech speed or at least 1.5?

Forget it. If they won't fix NPCs saying the same thing over and over every few seconds, even after completely overhauling the game, they're not going to give you this.
Divinity: Original Sin, Chipmunks Edition
spidermonkey Apr 6, 2016 @ 7:33pm 
That has to be one of the strangest requests for a game improvement that I have ever heard. If you don't have the patience to listen to the dialogue then perhaps this isn't the right game for you. It's a very slow paced game, which is the appeal for many people. Maybe Diablo or Grim Dawn maybe more your thing, where the action is fast and the talking and story are mostly inconseqential. In any case, if you sped up the speech, the voice acting would sound like chipmunks.
ChevyNoel Apr 6, 2016 @ 10:00pm 
This is actually not as crazy an idea as many are making it out to be, from their first impressions. There are ways to shift timescale while preserving pitch of a clip, so the speakers do not sound like chipmunks.

Also, apparently people have no problem hearing and and understanding dialogue sped up to twice the normal rate, which is what was asked for above:
https://en.wikipedia.org/wiki/Audio_time-scale/pitch_modification#Speed_hearing_and_speed_talking

That said, I don't think this would be an easy thing to implement. Even if they could implement this computationally in-game, it would probably be expensive, and might not iterate fast enough. They might need to process and create duplicate clips that are already 2x speed. This could take too much time, and I doubt it is something they would do for Divinity: Original Sin, but maybe you can bring it up as a feature request for Divinity: Original Sin 2.
SniperHF Apr 6, 2016 @ 11:20pm 
I 100% agree that the spoken word is a bit too slow in D:OS EE. But yeah a mod to increase it would be a massive undertaking.
Bourbon Kid Apr 7, 2016 @ 2:28am 
Originally posted by spidermonkey:
That has to be one of the strangest requests for a game improvement that I have ever heard. If you don't have the patience to listen to the dialogue then perhaps this isn't the right game for you. It's a very slow paced game, which is the appeal for many people. Maybe Diablo or Grim Dawn maybe more your thing, where the action is fast and the talking and story are mostly inconseqential. In any case, if you sped up the speech, the voice acting would sound like chipmunks.

Your "suggested recommendations" are non-sense to the context OP mentioned.

I enjoy the gameplay of DOS:EE and spent more than 30 hours for exploring, questing and experementing on tactic mode without any guide, entering the church now, but I have the same problems as the OP. I dont enjoy "slow paced voice lines" but I enjoy slow paced games.

I red the the text and the voice lines arent finished to their half. Skipping the voice lines is the only way stopping the immersion of this story/dialogue. Sorry, Larian did a wonderful job with the Enhanced Edition, but the voice action is very underwhelming. Just plain spoken text red from a telephone book.

Voice acting can improve game immersion and fun or takes it away.
Good example, I dont like any FPS game but I enjoyed Bioshock Infinite or Wolfenstein: New Order bcs of awesome voice acting.
spidermonkey Apr 7, 2016 @ 6:56am 
Surprised that I seem to be the only person that thinks this idea is idiotic. If the voice acting is that bad for you OPTIONS > AUDIO > VOICE > SLIDER to ZERO. Problem solved.

I think the voice acting adds a lot to the game and would be quite boring without it. Perhaps thats because I enjoy listening to audiobooks though, a good narrator can add a lot to book.

The real annoyance is the background spam from repetitive lines while you in town, be good if there was a mod or something to get rid of that.
Abraxas90 Apr 7, 2016 @ 7:17am 
@spidermonkey: There is! ;-)

http://www.nexusmods.com/divinityoriginalsin/mods/74/?

It significantly reduces frequency of automated dialogs and voiced text; and adds some new actions und animations to a couple of NPCs.

It's not necessary to register on Nexus since the file is quite small. Just try it out and see if you like it.
saberlost Apr 7, 2016 @ 8:03am 
I love the banter and also the dialogs but sometime they are just pausing too much or just speeking slow, drawing out each word. The link is just removing the bantering in the market that does not bother me at at all.
elhran Apr 7, 2016 @ 8:26am 
Spidermonkey, you are not the only one who thinks this sounds like too much. We have lost the art of conversation and listening. I too am a very fast reader, but I still like to hear the spoken word. I do sometimes skip the voicing after I've read the text, but I don't think it warrants such a request. Interacting in the real world once depended on speaking and listening skills. Games are games...just skip the voicing if you want...
Abraxas90 Apr 7, 2016 @ 8:47am 
I refered to spidermonkeys post and the bantering issue (which is addressed for the whole game by my mod, not only for market NPCs).

To your problem: I don't know how voice acting was practically done for D:OS EE, and how much voice actors thought of gameplay when they acted. For my liking it's also a bit too slow in some cases, regarding one's reading speed and the fact that many parts of the game are played several times (but I can completely respect and enjoy it as it is). Always waiting for the voice when it takes time to express or skipping half performed dialogs are not the best solutions for upcoming impatientness (what I comprehend). But I don't think there will be a mod for that. Would not be the easiest thing, as Sniper said.
spidermonkey Apr 7, 2016 @ 6:05pm 
Originally posted by Abraxas90:
@spidermonkey: There is! ;-)

http://www.nexusmods.com/divinityoriginalsin/mods/74/?

It significantly reduces frequency of automated dialogs and voiced text; and adds some new actions und animations to a couple of NPCs.

It's not necessary to register on Nexus since the file is quite small. Just try it out and see if you like it.

Thanks for making this mod Abraxus.

Enjoying my time shopping in town much more now :)

Arsene Lupin Apr 7, 2016 @ 10:26pm 
I completely agree. I read quickly, so I always feel obliged to just sit nicely and wait for the voice actor to catch up. Another solution would be to have the text scroll out in time with the audio file, as is so common in JRPGs, so that it's mostly impossible to "read ahead."

Which reminds me of gradeschool when Wed read a book in class, with each student reciting one page... I always finished the books within a few minutes and had to spend the majority of my time listening to my peers dully recite boring text ID already read.

Originally posted by BenchWarmer:
Originally posted by saberlost:
slow speech - Can I get 2x speech speed or at least 1.5?

Forget it. If they won't fix NPCs saying the same thing over and over every few seconds, even after completely overhauling the game, they're not going to give you this.
Were you not here when DOS launched? This was literally one of the first big things they fixed. Used to be, no matter where or when you were in Cyseal, you would ALWAYS hear someone talking about cheese.
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Date Posted: Apr 6, 2016 @ 9:10am
Posts: 24