Divinity: Original Sin Enhanced Edition

Divinity: Original Sin Enhanced Edition

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Strideradu May 4, 2016 @ 9:47pm
How to deal with the lava in Hiberheim castle?
I found the lave is diffrent from the image I found online. Some one suggested I can teleport, but in my version the area of lava is much larger so I cannot find a location to land. Also I tired tornado but nothing happens. In the larva I can see four small traps, but when I use something to cover the trap the lava is still there... So is there anything I can try?
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Showing 1-15 of 16 comments
Ssenkrad_II May 4, 2016 @ 10:10pm 
-Hoverfeet (wingedfeet) in scoundrel makes literally all these lava areas obsolete
-There are also a lot of hidden switches underneath the statues, obviously need perception
-Are you using something metal like a metal cooking pot to cover the vets?
-Tornado will remove lava but if there is a vent it will just come back, as you have seen
Balkoth May 4, 2016 @ 11:04pm 
If you're talking about a very long corridor of lava I think I just threw my pyramid a VERY long distance. Need a high strength character to do it I assume.

Can also get 100% Fire Resistance plus Burning immunity.
Troll May 5, 2016 @ 7:35am 
Lava is mostly a puzzle element, only a few times an acutal impediment. All of the lava traps in Heiberheim are puzzle elements, and there are methods of disabling them or circumventing them, regardless of your Strength or Telekinesis or Winged Feet + Haste skill.
Of course, all sentries come with a lava trap, except for that one which triggers two ice shard to keep hitting the ground, in the cave. So when facing sentries, avoid getting detected and disable them if possible. The interactable non galvanized sentries are more than just decor and with that, I won't spoil more.
Strideradu May 6, 2016 @ 3:09pm 
Originally posted by Ssenkrad_II:
-Hoverfeet (wingedfeet) in scoundrel makes literally all these lava areas obsolete
-There are also a lot of hidden switches underneath the statues, obviously need perception
-Are you using something metal like a metal cooking pot to cover the vets?
-Tornado will remove lava but if there is a vent it will just come back, as you have seen
I tried use chest box to cover the vent as I do not have pots. It works when I used on the trap house in Cyseal. But this time it does't work
AkumaKumaTTv Apr 19, 2018 @ 3:25pm 
Was just here and looking for help.. Yall are right.. tornado will not do. On the Enchanced version there is a sentinel on the left before the path.. destroy it and the lava disappears. The sentinel is on a switch. Hope this helps.
Ssenkrad_II Apr 19, 2018 @ 5:00pm 
Originally posted by Mendokusai:
Was just here and looking for help.. Yall are right.. tornado will not do. On the Enchanced version there is a sentinel on the left before the path.. destroy it and the lava disappears. The sentinel is on a switch. Hope this helps.

Originally posted by Ssenkrad_II:
-Tornado will remove lava but if there is a vent it will just come back, as you have seen


Dragon Apr 20, 2018 @ 4:37am 
I don't remember off the top of my head how to deal with that lava, but I do remember it was a major aggravation. I looked up youtube videos about how to do it, and they showed players killing the Sentinels, which EE players can't do, and using switches that EE players don't have, etc. And that's just one of out many times when that same kind of thing happened to me.
v0 Apr 20, 2018 @ 7:41am 
most lava spouts you can disarm if you've hover skill. sometimes hover time's enough to disarm even two spouts before you must retreat (never managed to disarm three in row). it's ok if sentinels cant be destroyed at least something requires tricks and not brute force.
Ssenkrad_II Apr 20, 2018 @ 8:32am 
Why was this already clearly answered thread resurrected...
nobodys home Apr 20, 2018 @ 1:43pm 
Necromancy.
Dragon Apr 20, 2018 @ 3:13pm 
Originally posted by Ssenkrad_II:
Why was this already clearly answered thread resurrected...

Because the person who bumped it is not the OP, but rather a new player who has the same problem as the OP did. That makes sense since the problem the OP pointed out didn't magically get erased out of the game just because some time has passed since the OP was made.

Also, it's debatable as to whether or not the OP's question was answered clearly. Most of the answers given are in general terms and do not address the specific area of the game which the OP was asking about. Even if they did, videos which demonstrate the EE version's solution would be much more clear than text words on a screen ever could. In addition, many of the answers suggest to use Scoundrel skills, but not all players have points specced into Scoundrel and hence many may not have access to those skills.
Last edited by Dragon; Apr 20, 2018 @ 3:19pm
v0 Apr 20, 2018 @ 5:54pm 
Originally posted by Dragon:
In addition, many of the answers suggest to use Scoundrel skills, but not all players have points specced into Scoundrel and hence many may not have access to those skills.

can you really do all these without scoundrel? teleport might work too but i'm not 100% sure.
<flashmoZZg> Dec 4, 2018 @ 2:51pm 
Just did that. Here was my solution (not sure if its the intended/optimal one): break sentinal to disable lava in long corridor leading up to protal. Then, in the "treasure room" I wasn't able to figure out how to open the room with magma and chest so I've just teleported the chest to my character xD
musashi Dec 5, 2018 @ 1:31pm 
Originally posted by <flashmoZZg>:
Just did that. Here was my solution (not sure if its the intended/optimal one): break sentinal to disable lava in long corridor leading up to protal. Then, in the "treasure room" I wasn't able to figure out how to open the room with magma and chest so I've just teleported the chest to my character xD

that's awesome. I didn't teleport chests during gameplay. Way to avoid many deadly traps. I'm going to try it in the phantom forest's dead knight tomb.
Owl Dec 6, 2018 @ 5:16pm 
I'm not sure which section you are speaking off. inside or outside. if it is a one statue area, just cast invis (or invis pot) and walk on through to the other side. the other side. just walk on through to the other side.

if there are two statues, one on either side, you will notice one is immune, and one is not. kill the one you can hurt, the step on through to the other side. the other side. step on through. to the other side.
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Date Posted: May 4, 2016 @ 9:47pm
Posts: 16