Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Actually, stuff like Antlers/Teeth (cheap arrowhead mats) do indeed turn a small profit when crafted into arrows.
+1 to the general idea -- I've never robbed the innocent townspeople blind like I see all too many people "recommending." And I beat the game my first playthrough on Tactician Mode with two Lone Wolves.
One person even claimed to me "We're adventurers -- I think it's obvious stealing is okay." Like...really? If you want to play a scoundrelish and sociopathic thief who robs people, fine, but basically claiming you're a paladin and then stealing everyone's stuff?
Thanks :D
I played my first time very two faced because my rogue was a thief/heartless killer, while also being very charismatic and my paladin was obedient. It kind of made sense because they were stuck together saving the all of existence what could the paladin do? I didn't realise how much more fun it is to make honest gold, optimizing that process and taking it slow. I'm yet to discover the fun of balance through not wearing self crafted weapons.
I think it's the game's own fault players derange from the good guy path. They put so much valuable stuff in Cyseal, skills are expensive and making money through crafting is a pretty overwhelming thing to learn initially. They even expect you to rob someone for being slightly suspicious to advance the plot!
I do not recommend crafting specific arrowheads without an archer because it makes the crafting more overwhelming and the profit margin isn't high enough. I chose to include it for the immense utility it brings to parties with an archer.
it's at least 5k every game day. And that's just the poison arrows (300+)
You can game this by keeping your 2 source hunters a bit apart in XP and getting multiple level ups per actual level......
The justification for taking the stuff is actually quite easy to make based on the context of the story.
Your two characters are NOT adventurers visiting town. You are investigators assigned to find a murderer.
And in what context is this investigation taking place? What are the laws? What are the property rights of the town folk? What are the limits to your power to gather evidence? What are your powers to commandeer the resources necessary to perform your duties?
None of those answers are coded into the narrative of the game. It is entirely up to the player to choose in what context they are playing.
As such, there is no reason to act like any one set of choices is superior to any other.
As long as you assume you do what real police do when given full investigative rights, its really not too hard to steal from Esmerelda to advance the plot.
As far as robbing everyone...when you consider they all are going to die unless you save them and all that stuff they would freely give you if they knew you needed it to save them makes it pretty easy to justify robbing them blind to save the world also.
I like the idea of playing it straight. Personally I just steal everything that isn't nailed down. And the Nails.
:)
Coming from a guy who by level 10 has 47k gold from "borrowing" from most of the places and people,this is exactly my vision,but more in detail:
Everyone is a damn ass scumbag in town,you moved a chair by mistake or read a book laying on the table? EXECUTION ON SPOT
Send a companion to talk with someone? Get treated as if they are filthy pestilence rats.
Save a good bunch of people? It's already much if they give you a thank and other times not even that,from the game "thanks for saving my life but i won't do you this favour"...well,♥♥♥♥ you!
None is ever moving a finger to help you,they just send you in places to do stuff,save the world and if you die trying well np. Have to prevent ultimate evil from resurrecting? Well it'd be a pity if Arhu and the whole Legion wouldn't give a damn.
Save 2 guys and escort them to city through a whole bandit company? No discount,still charge 3k gold for a pair of boots.
What i take is just the rightful compensation from having to save a world of people who'd gladly sell my soul to a demon if they could. Also if the world is gonna end without a succesful saving from us,what would they do with all their shiny stuff?
good point, lets fking nuke that rat hole!!!
thats why i just kill everyone in the game on sight