Divinity: Original Sin Enhanced Edition

Divinity: Original Sin Enhanced Edition

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Buzzerker Apr 20, 2018 @ 8:20pm
this game is a tough bastard
I was having fun, got to level 11 with all my characters, made it to Silverglen and cleaned out the caves under the white witches house and now all the enemies I run in to are level 12 to level 15 and they stomp the crap out of my party. I'm frustrated, I've crafted my self silly and the game just seems to throw the kitchen sink at you. Leveling is slow and I'm getting sick of playing it.
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Showing 1-15 of 24 comments
Dragon Apr 21, 2018 @ 12:23am 
Did you visit and clear out Hiberheim, or no? If not, then that should be a very good place to get some experience at level 11. And that might be why you are having problems...because from a level perspective, the game kind of expects you to clear out Hiberheim before you continue on to the other parts of the main land.
A Rock Seller Apr 21, 2018 @ 1:09am 
The game isn't supposed to be easy. All is as it should be.
v0 Apr 21, 2018 @ 2:45am 
Originally posted by Velox:
The game isn't supposed to be easy. All is as it should be.


^^ this
bunny de fluff Apr 21, 2018 @ 7:11am 
would you mind telling me what difficulty you are playing in op?
Buzzerker Apr 21, 2018 @ 12:23pm 
Originally posted by Dragon:
Did you visit and clear out Hiberheim, or no? If not, then that should be a very good place to get some experience at level 11. And that might be why you are having problems...because from a level perspective, the game kind of expects you to clear out Hiberheim before you continue on to the other parts of the main land.

I made it to the Snow covered part of Hibernium and fought an Oak tree monster and one of my main characters got a case of the Rot ,which totally sucked, but I had a Bloodstone on hand and used it to heal her. I found out that the only other way was to get this quest from an NPC named Brandon, and get a point in Tibernium usage at the completion of said quest which was to rob the Goblin king but the only problem being is the Goblin king's area has all level 15 monsters and they destroy my party. Trying to attack any of them is an object lesson in futility. What also sucks is when I hit level 11 I finally leveled a skill in each character to 3, I have a master at arms at 3, a Pyro wizard at 3, a marksman at 3 an Aerothurge at 3 and a Scoundrel at 5. The Soundrel I have back in the Hall of Heroes, haven't used him too much. my Marksman , Wizard and Man-at-Arms are my best characters and the Aerothurge/ Hydro/ Witch/ Geomancer is Jahan. I decided to go east in Silverglen forest and I ran into some level 12 Orcs, I cleared out the caves under the white witches hut and I figure my best chance to continue leveling will be clearing out eastern Silverglen for now. After that I guess it's back to Hibernium. This is my first playthrough of this game, I've gotten into crafting which is essential, got some good weapons and armor, made all kinds of stuff, magic rabbits' foot belts, magic eyeball helmets, shields. elemental resistance armors, 4 of them, got a nice staff that you can upgrade from the western beaches of Cyseal. got Bracca's two handed axe, tons of arrows, potions and grenades. I've put some serious time into crafting. But it seems I still have a lot to learn. This game is a lot of work. Leveling is not as easy as it seems. You have to figure things out and actually save points so you can max out those skill levels. I thought at first it only took one poinit to raise each level but it becomes exponentially more expensive as you raise them.
Buzzerker Apr 21, 2018 @ 12:26pm 
One thing I'd like to know is how do I increase the amount of times my characters can attack in a round in combat? Is it speed or constitution? Lately when I get into a combat encounter, the enemy usually attacks first and they attack like 3 and 4 times each to my one or two attacks. sometimes I get three. But rarely. Occasionally I can get off a couple spells which helps. Another thing I noticed is the enemy archers and spell casters can always 'SEE' my characters but I cannot see them. They shoot off an arrow or a spell and hit and I can't see down the same path they used to strike my characters.
Last edited by Buzzerker; Apr 21, 2018 @ 12:27pm
v0 Apr 21, 2018 @ 3:14pm 
most things need to be tackled with your wits in dos1. and most things arent exactly way people explain them to you. brandon's quest can be solved in other ways because there're multiple sources. Hint: it's ore he needs ;)
Last edited by v0; Apr 21, 2018 @ 7:41pm
bunny de fluff Apr 21, 2018 @ 5:18pm 
which difficulty you are playing in?
Dragon Apr 21, 2018 @ 5:52pm 
Originally posted by Buzzerker:
how do I increase the amount of times my characters can attack in a round in combat? Is it speed or constitution?

That's a loaded question. It's not either/or, but both.

Constitution determines the Maximum number of Action Points that you can hold at any one time.

The Speed stat determines how many Action Points that character regenerates each turn...but only up to your Maximum (as determined by your Constitution stat).

So for example, let's say your Speed stat causes you to gain 4 Action Points per turn, and you have 5 Action Points right now, and your Maximum number of Action Points is 8. You click on "end turn." Next turn, you keep the 5 Action Points that you didn't spend...and your Speed wants to add 4 additional new ones (which would give you 9 Action Points at once). Except your Speed stat can only actually add 3 new points, because your Constitution bottlenecks your Maximum to a limit of 8. But if you increase your Constitution, then the limit of that bottleneck also increases.

And on top of all that, how many Action Points you have is also affected by the Perception stat, since it determines how many Action Points you start a battle with.

Also keep in mind that these stats are character-specific, not party-wide. So each character will be different in these regards, unless their relevant stats are all specced identically.
Last edited by Dragon; Apr 21, 2018 @ 7:01pm
Buzzerker Apr 21, 2018 @ 9:42pm 
DEATH KNIGHTS IN THE GOBLIN MINES...unbelievable...they are invulnerable..who made this game? A sadist? It's not just one, there are at least a half dozen and they are on a patrol. Can't sneak , they detect you when you're invisible. I don't get this game. It's above a challenge, the means to defeat them comes later in the game but they stand between your party and the means to defeat them which makes no sense.
Last edited by Buzzerker; Apr 21, 2018 @ 9:47pm
bunny de fluff Apr 21, 2018 @ 10:50pm 
just play on easier difficulty if you can't do it in tactician mode. why play on hard and come complain? what is the point to this?
bunny de fluff Apr 21, 2018 @ 10:54pm 
twice i asked you what difficulty you played and you chose to ignore me, unbelievably immature.
Buzzerker Apr 22, 2018 @ 10:23am 
Originally posted by bunny de fluff:
twice i asked you what difficulty you played and you chose to ignore me, unbelievably immature.
I don't talk to rabbits. People would think I was crazy.
Buzzerker Apr 22, 2018 @ 10:26am 
A Russian made a video on how to bypass the death knights using teleporation and invisibility. But it's still excessive, the solution. Those Swedes are sadisitic. I had to sleep on it, I was so frustrated. Just getting to the point where the first death knight is and finding out there are more of them and they are all invulnerable...was a shocker. Never played a game like this. You think you're doing good and it just kicks you in the nads and lets you know you ain't nothing and you haven't gotten anywhere and you know there is more to come. There's also a 'secret password' you have to know and a door to open after you meet up with you know who otherwise you did all that evading and sneaking for nothing.
Last edited by Buzzerker; Apr 22, 2018 @ 10:27am
v0 Apr 22, 2018 @ 10:27am 
Originally posted by Buzzerker:
Originally posted by bunny de fluff:
twice i asked you what difficulty you played and you chose to ignore me, unbelievably immature.
I don't talk to rabbits. People would think I was crazy.

you do complain loads though... those dknights were finally something interesting. other games'd do well to include situations player cant fight himself out of. btw game shows you vision cones so you can tell when you'd get spotted. and sneaking does work quite well if you invest in it.
Last edited by v0; Apr 22, 2018 @ 10:29am
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Date Posted: Apr 20, 2018 @ 8:20pm
Posts: 24