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Otherwise, u/FrauBlake mentioned one of his mod, "xc_bags" has your bed. So you can look at mods for answers.
I'd just like to mention, the PS4 console version of the game "does" have a better quality of life. You can spam the Man-Of-Arm [Cure-Wound] without cooldown off-combat. AND you can cast spells without animation lock, meaning using multiple character casting heal at the same time.
No idea why PC, with its online patching, made things more difficult.
Edit: Food, prepare for the HP nuisance. Learn blacksmith, prepare for the weapon nuisance.
And especially not when citing D:OS 2 as the example, given that that game has a much more severe and truly deal-breaking problem: namely, it's terribad "armor system" which completely ruins the game and totally annihilates all the strategic choices and tactical depth out of it.
D:OS 1's lack of Bedroll is a very small & insignificant problem compared to that.
Well I though the opposite, divinity 1 is just about save scumming since every cc is luck based.
Fights are either you getting smashed cause your cc didn't pass and the ennemy cc passed or the complete opposite.
With the armor system of divinity 2 there is no luck at all and you need to think the fight more.
It's just my opinion.
Oh and if you really dislike the armor system there is a mod that get rid of it
CC rolls are indeed tricky, but I find myself never needing to save&reload midcombat for roll outcome. It's an abuse one can take advantage of, but not required.
It looks like BG3 will have more RNG again, but in fun ways.
"Deal breaker" may have been a bit hyperbolic, but it's not far off when you view what you could be playing. Like there is this moment where I'm in between heals and most likely fixing my gear where I'm just like "why?" I could go play P5 Royal or all kinds of stuff, more coming soon too. Most games that are impacted by age (quality of life) don't strike as harsh as this one, I like FF12 or Xenoblade for example even though you waste tons of time in those.
I'll prob get through it one day, but it's def not inviting.
Also, the enhanced edition healing is..problematic. The original DoS (the one I beat years ago) you could easily get your healing spells to have no cooldown and it made downtime ooc a non-issue. I'm not sure why Larian seems to keep taking steps backwards from DoS. I really hope they pull off BG3 better.
I even had to use the mod for 500% life/armor on bosses to make them enjoyable since they were too easy to burst and were no treat at all
its still annoying using the spell. people should probably just automatically regenerate HP outside of combat like the monsters do. I mean damage something, run away. its HP regens.
why doesn't yours?
that said its not generally that big of a deal, don't take damage, eat food. etc.