Divinity: Original Sin Enhanced Edition

Divinity: Original Sin Enhanced Edition

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ThePhenom Jun 24, 2019 @ 1:16pm
How does multiplayer work? Need partner.
How does it really work? Is it a coop mod for campaign? Is anyone interested in coop with me?
Originally posted by Wovan:
All I know is that multiplayer mode works by having one host create the game, and giving one of their created (main) character for them to control, you can move the 3rd and 4th characters around for them control if you wish anytime. The host can play and continue solo until the invited person joins/leaves. If the host leaves, the game stops there.

Multiplayer is the same campaign as single player, host can save & load.

Both parties need their own copy of the game for multiplayer (while local co-op split screen one PC, one copy, 2 players). Game room can be located by anyone, friends only, local, or Host Code.

Coop requires similar availability and compatibility for gaming time. Best pair is with a close member or good friend to share the LONG LONG hours with (if you're planning to win).

Divinity Original Sin (DOS) supports only 2 players for multiplayer, while DOS-2 supports 4 and each person [can] create their own character [in the beginning during character creation]. [Without added mods of course.]
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Wovan Jun 25, 2019 @ 12:49am 
All I know is that multiplayer mode works by having one host create the game, and giving one of their created (main) character for them to control, you can move the 3rd and 4th characters around for them control if you wish anytime. The host can play and continue solo until the invited person joins/leaves. If the host leaves, the game stops there.

Multiplayer is the same campaign as single player, host can save & load.

Both parties need their own copy of the game for multiplayer (while local co-op split screen one PC, one copy, 2 players). Game room can be located by anyone, friends only, local, or Host Code.

Coop requires similar availability and compatibility for gaming time. Best pair is with a close member or good friend to share the LONG LONG hours with (if you're planning to win).

Divinity Original Sin (DOS) supports only 2 players for multiplayer, while DOS-2 supports 4 and each person [can] create their own character [in the beginning during character creation]. [Without added mods of course.]
Last edited by Wovan; Jun 25, 2019 @ 5:32pm
Dragon Jun 25, 2019 @ 8:22am 
Originally posted by kvang145:

Divinity Original Sin (DOS) supports only 2 players for multiplayer, while DOS-2 supports 4 and each person create their own character.

DOS 2 multiplayer doesn't allow each person to create their own character unless all the players are all together at the same time during the character creation screen at the original time when the host makes the game for the first time.

Otherwise, every player has to use the characters that the host player made and that non-host player(s) didn't.

That stuff is the same in DOS 1 and also DOS 2. DOS 2 is no better in the regard of forcing all the other players to use host-created characters in most situations (but the quoted statement makes it sound as if DOS 2 is better in that regard).

In other words, you can't, for example, take your own characters from your own game and then join another person's game with them, neither in DOS 1, nor in DOS 2 either.
Last edited by Dragon; Jun 25, 2019 @ 8:26am
Wovan Jun 25, 2019 @ 5:29pm 
Thanks mate. I haven't try multiplayer on PC so I don't know the exact details. Looks like players can join the game during character creation and modify themselves on DOS 1 as well. Saw DOS2 had option to join during the setup, but didn't realize it on DOS1.
ThePhenom Jun 27, 2019 @ 4:17am 
Do you guys wanna join me for multiplayer?
Reeno Jun 28, 2019 @ 2:36pm 
Originally posted by ThePhenom:
Do you guys wanna join me for multiplayer?

That depends, what time do you usually play at?
Yu Ryujin Jul 2, 2019 @ 4:17pm 
I never actually tried the multi feature online.

I guess that the character you created online in somebody's game will be saved in their game and he can play with it as if he created himself?
Reeno Jul 2, 2019 @ 4:22pm 
Originally posted by Vendel:
I never actually tried the multi feature online.

I guess that the character you created online in somebody's game will be saved in their game and he can play with it as if he created himself?

Yes. The host has the save file and he decides which characters you can control.
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Date Posted: Jun 24, 2019 @ 1:16pm
Posts: 7