Divinity: Original Sin Enhanced Edition

Divinity: Original Sin Enhanced Edition

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Losse Jan 17, 2017 @ 2:07pm
3 levers in the tunnel
The tunnel with the 5000 robot has 3 levers, what they do and how do I use them?
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Showing 1-7 of 7 comments
FrauBlake Jan 17, 2017 @ 3:35pm 
If you use all of them in one turn, the Sparkmaster will be discharged, i.e. he cannot cast his lightning type 'Ultrabolt' until he is charged again through any kind of air damage.
If he is not charged, using the levers does nothing at all.

(The mages charge him mostly by casting lightning bolt on him, but players can do it as well by damaging him with any kind of air damage. So attacking him with air damage after discharging him is not the best idea. In one of my playthroughs, the robot was killed by one of his buddy mages when he tried to recharge the robot.)

I don't quite understand what you mean by 'how do I use them', so I can only say that you use them by using them.
(Left click I think or right click and select 'Use' from the context menu, unfortunately I cannot say how that translates to controllers ...)
Losse Jan 17, 2017 @ 3:53pm 
Ok, was just wondering how to use after he is dead which you dont lol, ty.
Fab Feb 29, 2020 @ 8:07am 
Originally posted by Losse:
Ok, was just wondering how to use after he is dead which you dont lol, ty.
And... i just figured this by reading your comment . Thx
red255 Feb 29, 2020 @ 8:25am 
if you want to discharge the robot, get the robot and do angry angry sleepy.

the robot seemed to take substantial damage from knockdown arrowheads. I have alot of trouble keeping the idiots alive in that fight. If I don't need to keep the idiots alive its not too hard.
sammietoll Jan 14, 2021 @ 11:46pm 
Originally posted by red255:
if you want to discharge the robot, get the robot and do angry angry sleepy.

the robot seemed to take substantial damage from knockdown arrowheads. I have alot of trouble keeping the idiots alive in that fight. If I don't need to keep the idiots alive its not too hard.



I mean if you at least save one they'll let you into the treasure room in the jail. But otherwise you don't get much out of it.
Rugzy Dec 31, 2022 @ 3:07am 
Originally posted by red255:
if you want to discharge the robot, get the robot and do angry angry sleepy.

the robot seemed to take substantial damage from knockdown arrowheads. I have alot of trouble keeping the idiots alive in that fight. If I don't need to keep the idiots alive its not too hard.
you can also use sleepy sleepy happy every turn limited to 3 times to stop his electric attack and restricting him to melee only ( he hits hard though).
ChyHart Jan 7 @ 2:47pm 
I just never do things the way they are intended haha, I didn't see 1 of the levers, and not knowing what they would do i opted for a long ranged party mostly. I disabled the mages to deal with this, took me a few scum saves but eventually I took care of the situation and was able to save all 3 NPC's. You're welcome Victor, Richard and what ever that 3rd guys name is.
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