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For item improvements like sharpening weapons, only the blacksmithing level and the item level are important, not the crafter's level.
Example: A tormented soul boost is internally set up as a boost of +2 for each STR and DEX. To the outside though, it will be +1 from level 1 through 13, +2 from level 14 through 22, +3 from level 22 on, ... (There's a formula and rounding involved.)
So if you keep a weapon several levels, it makes no sense to put a tormented soul on it on every character levelup because the boost will never get bigger since it's the item's level that determines the outcome not the crafter's level.
The same goes for sharpening weapons of course, it's the item's level that determines the outcome - and the blacksmithing level of course because the boost with BS5 is higher than the one with BS2. The crafter's level does not matter, you will getthe same damage increase for an item level 5 weapon no matter what character level your crafter has.
The crafter's level only comes into play, when new items are created, armor or weapons because those are created with the crafter's character level as their item level.
Other items are always created with the same level since they do not really have an item level at all. In those cases, the crafting or blacksmithing level only determines if you can create the items or not.
Not worth it and there is no gear with those abilities on them so they cannot be boosted above 5 anyway.
For other abilities, you can look at the Divinity Wiki[divinity.wikia.com] and judge yourself.
One - subjective - example: I do NOT consider it worth to bring Bow even above level 3 because I find 4 and then 5 points too expensive for a damage increase that can be already 'eaten away' by weapon damage ranges, i.e. when weapons have X-Y damage.
So a player needs to invest 4 points, 1 in crafting and 3 in blacksmithing to bring both to 5.
(Companions need to invest 2 more in crafting because they can not have traits.)
2 rings a neck, and a belt, so im at 7, gets me 9 bubbles on 1 win of rps. plus helps with selling stuff, each point raises there attitude by 5