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Granted, the Zestiria pre-order bonus numbers will auto-contribute to that.
It always amuses me when people praise the hilariously over the top "forced cool" 'Ratatosk mode' for an inaccurate description version of Emil. I love that the same voice actor does both though, and when people praise the over the top 'cool' voice while blasting the intentionally wimpy voice.
me playing it? something else. it simple doesn't excited me as much as symphonia(GC/PS2/PS3)
the problem is that it doesn't end there. the one thing that is the reason why a game with a weak story can still be godd is good and fun gameplay that makes you want more. That's what makes the Tales Games so good! They have decent to good story, and a wonderfully crafted fighting system that makes you want to fight more and more, even the same enemys over and over. HOWEVER, DotNW misses that. they took the fighting system from ToS, and butchered it with Fanservice chars that have a fixed level, and are totally useless in combat, only gave it 2 actual fighting charakters, and stuffed in some weird pokémon knockoff monsters... in other words: they ♥♥♥♥♥♥ it up!
summing it up:
Story: bad with decent parts
Charakters: 1 Interesting sidekick, 2 useless protagonists
Re-Play Value: None!
Fighting System: BAD! Basicly ok, but butchered due to charakters
Music: Ok, but nothing outstanding; mostly copy&paste from ToS
Map: Copy&Paste from ToS, NO OPEN WORLD MAP!!!!
Overall GamePlay: OK, but WII controls suck
And that is why DotNW Sucked balls. and seeing the sales numbers and overall disappointment from players of ToS, i pretty much think thats the reason why this game will most likely not be ported to pc (probably never, except they start porting every tales game and run into a shortage between releases^^)
Tales of Symphonia Chronicles will probably be a bundle on Steam if the sequel comes.
We want Tales of the World 1-3.