Barony
Richard Roe Mar 7, 2019 @ 11:25am
Vampire's blood viles
I understand if this all powerful caster/assassin class needs a negitave to balance out

but the whole % chance to drop only on stealth/magic spell kill is a little agrivating at best
it makes vampire impossible to play with friends

as everyone will have killed most monsters in the floor rending you of any chance to gather viles of blood

not to mention the inherent twitchy nature of the stealth mechanics


can we see it to be a grantee vile drop on stealth kill
or at the very least make Vampire's blood viles drop more consitantly

I feel like I would have better runs as jester with a cursed ring of constitution
Last edited by Richard Roe; Mar 7, 2019 @ 11:26am
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Showing 1-13 of 13 comments
Den Denovski Mar 9, 2019 @ 10:47am 
Even if you let monsters bleed to death like every monster you meet. Its still not enought to be stuffed... You always hungry. Especialy its hard in mines becouse half of the monsters are skeletons.
Richard Roe Mar 9, 2019 @ 11:58am 
My biggest problem with vampire is how impossible it is to play with friends

asking constently for friends to let me last hit with blood letting/sneak attacks just feels awful
and with friends that take the game run slowly will result in me dying from hunger

The only reason i ever beat a run with vampire was by sheer virtue of my team
Caliđa Myriad Mar 9, 2019 @ 3:25pm 
I noticed this too, while I can often cope with it when I get later in the run, I would say it isn't necessarily the most fun thing to put up with - What I feel is the problem is blood doesn't fill enough. It's barely a pick-me-up.
Remember each one weights 10, and is about as effective as an apple/cheese. Which is by no means a fun, or enjoyable pay off. I understand it shouldn't totally remove the challenge of the class, but it isn't rarity that urks me about it; it's the weight-to-consumption value it carries. It's such a horribly low pay off, that it makes it more tedious than not. Now, if it gave as much as bread, or perhaps even half of what meat gives you (better than cheese/apples, worse than meat), it would be fine.
Once you get 20, you're effectively lugging around steel armor which puts a dent in speed if the run is subpar, and all of this is just so you can use four vials of the stuff, to only use four a few minutes later, which isn't the funnest thing to constantly be doing.

I wouldn't say to 'up the spawn rate!' because then it'll just hit absurd weight values of 600, and you'll run into the problem I am raising, in full. Rather than tackle the spawn rate, I would say to tackle the amount of hunger it gives/the weight, make it weight 5 instead (so 20 weights 100 - var more sensible), or otherwise make it a better food item.

I wouldn't say the weight is a huge problem, given Accursed's strength, but if you 'up the rates', then it will become a problem, and it'll just be exchanging one issue for another effectively, but it's definitely the value of which it pays off.

Overall, my sentiment is not to raise how common it is (that kind of defeats the purpose of the class - to an extent, and leads to issue 2.), but to tackle issue 2 instead. Whether it's lowering the weight ( the lesser of the two options), or increasing the consumption value (the greater of the two it would seem), would work best.
Richard Roe Mar 9, 2019 @ 3:36pm 
Yeah that was the other issue
the consumption rate is rather... dumb
where as my friends can lug around 13 fresh meat and still have about 8 by the end of the run..
Caliđa Myriad Mar 9, 2019 @ 3:38pm 
Originally posted by Richard Roe:
Yeah that was the other issue
the consumption rate is rather... dumb
where as my friends can lug around 13 fresh meat and still have about 8 by the end of the run..

That was my main repulse point on accursed personally; was just how horrible the food item actually was. I'd love the class tons of it had sensible food conversions, but overall I guess I'd have to see how Accursed human plays, since true accursed is a bit tedious due to the food situation. I understand it shouldn't be meat, but skinned, but it should be better - Cream pie perhaps?
I find that if I can manage to get about level 3 then hit the gnome maze, I can get stocked on probably 20+ blood vials on a good run.

However, I keep getting zapped to death by staff gnomes.

I think the bloodsetting spell needs to guarantee at least 1 blood vial on a backstab, with a chance for 2 since you're also doing a normal blood vial takedown method
I've had enemies drop 2 vials for literally no reason. Maybe a bug.
Otherwise, I pretty consistently get vials from backstabs. But its still really annoying when there's tons of skeletons and no rats early on.

I'd easily agree that its hunger drain needs to be slowed a little bit. I like the idea but its way too fast.
After playing accursed for so long, going back to normal food needs had me throwing up all over the place because Its SOOO much slower
Originally posted by Richard Roe:
My biggest problem with vampire is how impossible it is to play with friends

asking constently for friends to let me last hit with blood letting/sneak attacks just feels awful
and with friends that take the game run slowly will result in me dying from hunger

The only reason i ever beat a run with vampire was by sheer virtue of my team

I think the accursed class has much higher hunger rate than if you play a vampire - any other class
But I'm not positive it's AS slow as other races.
Blind Mar 12, 2019 @ 1:11am 
I thought if allies got stealth kills they would also generate blood.
Hex6Studios Mar 12, 2019 @ 7:59am 
Honestly dont know wtf You guys are talking about as long as You use bloodletting as your final blow on baddies youll get a vial so wtf? You guys just suck my gf finished the game with over 80 bloodviles stop complaining and get good! (OH And if you disagree good for you keep complaining about life and how hard it is Your proof that milinials are lazy)
Last edited by Hex6Studios; Mar 12, 2019 @ 8:00am
0/10

It doesnt matter how many you finish late game with, you can starve before you see a single living creature.

I FINISHED the game as a skeleton with 8 cloaks of magic reflection without ever dropping below half health and enough mana to self rez at least 4 times.

Literally changes nothing about the early game, the actual problem.
Richard Roe Mar 12, 2019 @ 4:23pm 
The bigger issue is when more than 1 player is involved with a accursed vampire run

The kills your teammates get can totaly strip and starve you because they kill/charm the living creatures before you get any viles

My issue is not with single player play, it is when 2+ runs are involved
Blind Mar 14, 2019 @ 5:13am 
ya, Vampire by itself isn't that bad - Vampire Monk is freakin' OP, but Vampire Accursed is rather tricky
Tinkuwu Mar 16, 2019 @ 4:40am 
It's a 100% chance to drop if you use bloodletting to kill a living creature.
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Date Posted: Mar 7, 2019 @ 11:25am
Posts: 13