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I didn't know that. Not sure any of the suggested colour schemes are technically "good" for your eyes, if we look at it with that in mind, rats...
I don't know that I'd say bad for your eyes...perhaps some eye strain due to lighting conditions, etc., but I think the switch was more about general readability.
- Standard DOS "white on black" (current version)
- Blue Screen of Death "White on blue"
- Retro "amber/green on black"
Why not add a palet of 8/16/32 colors with
- Color A = font/frame
- Color B = background
This has been said already:
But honestly, colors like phosphorous green are required. Though I think that's a bit clichéd and would prefer phosphorous amber for parts of the UI. Something like #FFA412 would do nicely.
Yeah, make getting custom color schemes a challenge somehow.
My first experience programming (and gaming) was on a Commodor PET in the early 80's.
How about Red on a Blue Back Ground