TIS-100

TIS-100

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Katze Jun 27, 2015 @ 11:41am
Crash on Gentoo GNU/Linux x86_64
Gentoo GNU/Linux 64-bit here. The game crashes upon start (it does play sound for less than half a second though)


Player.log:

x86_64: http://pastebin.com/3zPVey3n
x86: http://pastebin.com/nvnBXYzS

The line that worries me is:

ERROR: ld.so: object '/home/benaryorg/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.


Please, I _need_ to play this game!

ldd: http://pastebin.com/11PwXsPw

I am running the opensource nVidia drivers (nouveau), but this does not seem to be a problem, every single game in my library runs with those.

System specs:

Linux gnuone 4.1.0-gentoo-benaryorg #8 SMP PREEMPT Fri Jun 26 18:42:53 CEST 2015 x86_64 Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz GenuineIntel GNU/Linux

01:00.0 VGA compatible controller: NVIDIA Corporation GK104 [GeForce GTX 680] (rev a1)
01:00.1 Audio device: NVIDIA Corporation GK104 HDMI Audio Controller (rev a1)

EDIT:

$ grep -i nouveau /usr/src/linux/.config
CONFIG_DRM_NOUVEAU=y
CONFIG_NOUVEAU_DEBUG=5
CONFIG_NOUVEAU_DEBUG_DEFAULT=3
CONFIG_DRM_NOUVEAU_BACKLIGHT=y

/etc/portage/make.conf:
http://pastebin.com/1hRWwGyF

GUI:

X: http://pastebin.com/tjA9U8uc
kdm: de-base/kdm-4.11.20:4/4.11::gentoo
qtile: 0.9.1

Steam System Specs: http://pastebin.com/pxRt6LXE
Last edited by Katze; Jun 27, 2015 @ 11:51am
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librin.so.1 Jun 27, 2015 @ 12:12pm 
It's possible that the game doesn't like to be ran under a tiling window manager.
To test whether that is true, emerge a non-tiling window manager, re-login into it and try the game then. If it runs, it means that's the problem.
Katze Jun 27, 2015 @ 12:19pm 
Originally posted by /usr/lib64/librin.so.1:
It's possible that the game doesn't like to be ran under a tiling window manager.
To test whether that is true, emerge a non-tiling window manager, re-login into it and try the game then. If it runs, it means that's the problem.

Why so difficult? Wouldn't starting the program on a different X-server work too?

However, I started steam (and only steam) on a fresh and clean X and it doesn't work either (steam starts, TIS-100 crashes).
Katze Jul 5, 2015 @ 5:18am 
It is fixed now. I don't know what exactly fixed it, but I think it was what I did:

$ cd ~/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/
$ rm libstdc++.so*
$ ln -s /usr/lib/gcc/x86_64-pc-linux-gnu/4.9.2/libstdc++.so.6.0.20 .
$ ln -s /usr/lib/gcc/x86_64-pc-linux-gnu/4.9.2/libstdc++.so.6.0.20 libstdc++.so.6
$ ln -s /usr/lib/gcc/x86_64-pc-linux-gnu/4.9.2/libstdc++.so.6.0.20 libstdc++.so

EDIT1: you might need to do that for the 32-bit path too (~/.steam/steam/ubuntu12_32/steam-runtime/i386/lib/). use /usr/lib/gcc/x86_64-pc-linux-gnu/4.9.2/32/libstdc++.so.6.0.20 then

EDIT2: the path in the steam-beta changed to:
32: ~/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu
64: ~/.steam/steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu
Last edited by Katze; Jul 5, 2015 @ 8:14am
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Date Posted: Jun 27, 2015 @ 11:41am
Posts: 3