Assassin's Creed Syndicate

Assassin's Creed Syndicate

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Replay memory error
when trying to replay several of the Associate Activity memories, it puts me outside the target zone which makes it glitch out.. and then reload.. in the same spot.. in an endless loop.
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16-26 / 26 のコメントを表示
Same here in 2024. Did replays on some missions which worked fine. But wanted to replay the Thomas Blackroot templar hunt I ended up in this endless loop. During one of the loops it seemed to work and I could walk around for a minute or so - maybe I should have used this time to move to the target area - but then the screen turned red and the reload started again. In all cases the character is placed in the passage next to a small area with graves and some meters away from the gateway behind which the target is located...
Yeah, i remember i had this problem there too. After maaaany trial and error it worked... the worse mission, was the one with some templer twins... about 15-16 reloads til it work...

Funny how the Ubisoft Peoples here just write in every half year just to congrats us that we had get it to work ourself... maybe they should fix first there old games... before make some "Back to the Roots" Assassins Creed x Portal Crossover (Yeah... the teleport moves/kills in Mirage are... weird and had nothing to do with Back to the Root)

I was expecting a down-to-earth AC1 like... not some Basim who conjures his way around with some spaced out Portal mechanics
最近の変更はM4D_MAXX_が行いました; 2024年1月27日 12時13分
Indeed... occasionally after an indeterminable number of reloads the screen turns to normal colors and - though being placed at the same area as before - you can move around - at least for a short period of time. Thus I was able to move into the starting area... basically rope up onto the church roof. Weird thing. But the game is about 8 years old. So I don't expect Ubisoft to do anything to fix this. Who would expect anything like this from Ubisoft anyways... in their mindset a bug can only be users fault...

I was happy to get this game for free recently because I wanted to play a more AC like game than Origins, Odyssey or Valhalla. Well... I liked Odyssey (from an RPG perspective), Origins was ok for a quick playthrough - would never play it again... but Valhalla... ya well... never finished it... simply too much of everything in inevitable length and extent, feeling a bit as if being trapped in an endless loop of repeating the same over and over in different ways, different areas, different dreams and different intoxications, always finding myself look for the leitmotif just to never really find it and then finding myself running here and there without any plan or sense missing story, flair and excitement...

But not so sure now whether I am ever going to finish AC Syndicate...

Was somehow looking forward to get Mirage some day at a reasonable price - most games bore me to death after short time of playing, so paying full price never is an option for me. After reading your post (@M4D_MAXX_) I am pretty sure I will wait long enough to get it as cheep as possible... Rush assassination does not sound like a back to the roots game to me :)
最近の変更はXavizlarが行いました; 2024年1月27日 15時49分
Yeah i see what you mean, Origins was okay-good... i was excited to learn how all this started... Odyssey is next on my list, dont play it yet.... I saw Valhalla on Streams... well i miss the feeling of be the Assassins, instead of be some Random Viking Dude that meets some Assassins... I not seen much of the Asgard Part and what ive seen i dont understand :D

But yeah way to much filled in a way to big world. The opposite Issue were Unity, way too much stuff packed and stuffed in a small map of paris... you had walk 1m and came from one thing to another...

from 1 to Origins i played all games... and Unity was the worse of all, and Vallhalla i dont buy atall. Excited how Odyssey get
XmarsX 2024年10月10日 7時15分 
Guys, I think I found how to debug it... U just have to keep running during the loading of the "white screen".
Ubi-Vinci  [開発者] 2024年10月14日 5時06分 
Hello, XmarsX.

Thank you for your message and potential solution.
Can you confirm it fixes this glitch every time when you keep running during the game loading?

Hopefully, other player can verify it as well.
XmarsX の投稿を引用:
Guys, I think I found how to debug it... U just have to keep running during the loading of the "white screen".

I tried anything, at the end it just works after a dozens of Trial and error... I almost were at a point were I would give up... Its just hilarious development back the day, and I read about this error from different posts. And yes Ubi, also back the days from active development, after the release, and not only the past years
Ubi-Vinci の投稿を引用:
Hello, XmarsX.

Thank you for your message and potential solution.
Can you confirm it fixes this glitch every time when you keep running during the game loading?

Hopefully, other player can verify it as well.

Ofcourse not, because its not triggered by this, I guess its just coincidence after a lot of trial and error... a real fix would be, fix it by the devs, back in the day ^^
Ubi-Vinci  [開発者] 2024年10月22日 9時28分 
Sorry to hear it, M4D_MAXX_.

This issue was not easy to reproduce and did not happen very often for the game team to be able to investigate properly and fix.

Besides, active development of Assassin's Creed Syndicate ended several years ago, and there are no plans for any further updates.

I hope your trial and error let you pass this particular quest and it will not happen to you again.
Running into this issue now on the twins Templar Hunt replay.
I double air assassinated them on my first attempt and apparently that didn't count as a double assassination. I'm very upset about it. 🙃
IIRC I had this Issue also on that Mission, and one other... and it were pure coincidence, what workaround mentioned here, helped me on that.
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