CrossCode

CrossCode

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Ricochet Jan 11, 2021 @ 12:48pm
CrossCode (PS4) Looks More Pixelated Than PC Screenshots
I love the game so far, and this might be a weird thread, but one thing I noticed in the PC screenshots and other screenshots/videos online is that on my PS4, on my 1080x1920 TV, CrossCode looks far more pixelated than I anticipated.

I know Retro/SNES games that are stretched are supposed to look blockier, but online images look so much smoother. Is it because my game is on a TV? Is it because the PS4 doesn't have access to filters like you'd find on SNES emulators, PCs, etc.? Is there a setting somewhere that I'm not seeing?
Last edited by Ricochet; Jan 11, 2021 @ 2:08pm
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Showing 1-4 of 4 comments
Koval Jan 11, 2021 @ 2:24pm 
I am not sure but perhaps your TV is too big. Resolution is one thing but if the TV diagonal/inch is too big compared to how many pixel it can display the screen might look pixelated. Sorry for broken english.
Ricochet Jan 11, 2021 @ 2:47pm 
The TV is a 32-inch, and I know it'd look better on a smaller TV, but I imagined mine is already on the smaller side.
Ernsteen Jan 12, 2021 @ 1:14am 
I do not have any experience with the console versions of the game, but I an give you some info on the resolution shenanigans of the PC version, so you can draw your own conclusions.

The game's native resolution (what the actual sprites are in and how many ingame pixels the engine actually puts out) is not 1080x1920 nor any of the other standard resolutions that easily divide into that. So when you open the game in windowed mode and play it in native resolution (or an integer multiple of it), the game looks as crisp as you'd expect.
If however you play in fullscreen, the game will be stretched to your display's resolution and in the process the game looks a little blurry. How blurry exactly depends on a setting in the game options, which is the pixel size. So yiu can tell teh game to put out 2x the pixel size or 3x or 4x and a larger in-engine zoom means more stress on your hardware but also less blurriness introduced in the stretching that takes place later.
But in any case, in fullscreen the game's never gonna look as crisp as in windowed mode. The Steam screenshots are very likely screenshots from the game withoutn any stretching.

Now I cannot tell you what exactly was chosen to be done about this in the console versions, but these are gonna be the huredles they had to climb as well.
Ricochet Jan 13, 2021 @ 12:35pm 
I checked and no such option exists on the PS4 sadly :/. At least not from what I can see.
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Date Posted: Jan 11, 2021 @ 12:48pm
Posts: 4