CrossCode

CrossCode

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Rontemon Sep 13, 2019 @ 7:58pm
Should I skip this if I hate puzzles?
I tried the demo and I like the combat. The beginning puzzles from the tutorial weren't so bad either. But I keep hearing about a lot of puzzles at later part of the game.

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Showing 1-13 of 13 comments
Talinthis Sep 13, 2019 @ 9:11pm 
Hmm well basically from start to finish every level is a puzzle in a way. Lots of trial and error in the levels even outside of the main puzzle locations.

I myself wished that there was more combat but i enjoyed the puzzles throughout the game. Just sitting there chilling looking at the layout is nice sometimes.
Fool Sep 13, 2019 @ 9:32pm 
It's a great game, really is. I will be honest, I haven't finished it due to puzzle fatigue. When it's good, it's really good. The puzzles are good too, but the sheer number of them in the dungeons is somewhat staggering cause you get to a point story wise where you just want to see what happens next, but every room is a new set of puzzles to solve, only to be rewarded with another puzzle, and another broken up by a few combat rooms peppered about.

Pick it up, it'll suck you in, but yes be prepared for lots of puzzles in the later hours of the game.
Fred_D_Terrarian Sep 13, 2019 @ 11:10pm 
Originally posted by Merciful:
I tried the demo and I like the combat. The beginning puzzles from the tutorial weren't so bad either. But I keep hearing about a lot of puzzles at later part of the game.

Let's see: yea, there is a lot more puzzles down the road. With the extra mechanics, they are also more in depth the later you progress. The Dungeons especially: only enter those if you have around an hour free. They can be infuriating, but I'd say a few rounds of killing/farming mobs should cool you off (at least that's what i do to clear puzzle anger)
Sweagen Sep 13, 2019 @ 11:24pm 
Oh god yeah this game is VERY puzzle-heavy, but they're really good puzzles and you feel amazing when you solve them... the combat is also incredible but there are probably more puzzles than actual fights in the game. I won't lie I had to look at a walkthrough quite a few times after getting stuck on puzzles especially in the electricity dungeon. If you found the tutorial puzzles not too bad though you will probably be fine, I would say if the tutorial puzzles were like a 2-3/10 some of the puzzles later on get up to about a 6-7/10 at the hardest.
Chocos Ramabotti Sep 14, 2019 @ 1:23am 
Originally posted by Merciful:
I tried the demo and I like the combat. The beginning puzzles from the tutorial weren't so bad either. But I keep hearing about a lot of puzzles at later part of the game.

Well, I call this game bascially Zelda for adults, the layouts of the dungeons are fantastic and it is a challenge to naviage through them. If you expect more an Hack'n'Slay type of game ala Diablo or YS, the open-world section will more favour to you I guess. But if you not have much appreceation for intriguing zelda-like dungeons I guess the game is not really for you.
I guess you could always just go to youtube and see the puzzle you are having trouble with.

But, I don't know. The game is very puzzle heavy. I would say that are even more puzzles than real fights in the main dungeons, so this might compromise your enjoyment out of this game since you don't see to like them.
Knee Sep 14, 2019 @ 8:06am 
maybe watching a walkthrough for the puzzly parts may soften the impact they have on your playthroughs
Last edited by Knee; Sep 14, 2019 @ 8:07am
Fred_D_Terrarian Sep 14, 2019 @ 8:16am 
Originally posted by tℨopc:
Originally posted by Knee ни:
maybe watching a walkthrough for the puzzly parts may soften the impact they have on your playthroughs

Sounds boring lol
It is: impact is used generally in the oc
Risoka Sep 14, 2019 @ 8:53am 
Well, if you can't enjoy puzzles then you won't like the game-play.
I enjoyed it (maybe even more than fighting), so I can't really give you good advice.

If you are good at finding patterns, you can finish it very quickly. You can solve any puzzles in this game recognizing patterns, observing and some testing.

It's only infuriating if your mind-set tells you it is.

Btw, if you watch videos for the hard puzzles and lower the difficulty, you WILL solve it after 1~3 tries. Maybe 5 min at most for the hardest ones.
Sir Slush Sep 14, 2019 @ 5:28pm 
I think the game is worth it even if you hate puzzles.

That said there are a LOT of puzzles, and they can be HARD. Even exploring the levels is a puzzle in the late game, though not in the way games traditionally implement puzzles.
It depends on how much you hate them. If you just find them boring and don't mind watching tutorials, great. If you don't like to think and being forced to think is frustrating, well the game will definitely get frustrating.
Fusei Sep 16, 2019 @ 9:50am 
Originally posted by Sir Slush:
I think the game is worth it even if you hate puzzles.

That said there are a LOT of puzzles, and they can be HARD. Even exploring the levels is a puzzle in the late game, though not in the way games traditionally implement puzzles.
It depends on how much you hate them. If you just find them boring and don't mind watching tutorials, great. If you don't like to think and being forced to think is frustrating, well the game will definitely get frustrating.

Yeah I don't know, I REALLY tried to get past my aversion for puzzle but I just couldn't. And let's not forget that puzzle solving is a very specific type of inteligence, if yours is as poorly developped as mine you should definetely skip the game.

Aside from the puzzle-aspects, I really love what they did with this game. However, they should really label it as an ARPG - Puzzle hybrid. I find the current description of the game a bit misleading.
[EDIT : The About the game section on steam has very little emphasize on puzzle, most of it is about ARPG ].

That being said, you should try the easy puzzle mode and walkthroughs. That might do the trick for you but don't do like me, forcing you to play a game because you want to like it.
Last edited by Fusei; Sep 16, 2019 @ 9:54am
vortex Sep 16, 2019 @ 6:39pm 
It's a great game but the puzzles are like half of the gameplay. Might wanna just get a walkthrough for then if you don't want to do them.
Wild Barrage Sep 18, 2019 @ 8:43am 
There are some difficulty sliders they added, including a slider to tone down the timing required by puzzles, which should make them a bit more manageable. I haven't messed with it myself, so I don't know for sure how exactly it effects them, but you could try that and see if it helps. I personally love the puzzles as is, and just completing them feels rewarding in itself, but I can totally see why some people don't like it! This might be one of those games where you need to take a break from it sometimes if it's starting to get frustrating, and come back with a refreshed mindset.
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Date Posted: Sep 13, 2019 @ 7:58pm
Posts: 13