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[SOLVED] "A promise is a promise 5" Quest, I got stuck on Baton Pound
Hello everyone!
I'm doing some major side quests before finishing the game (I'm on Chapter 9) and I got stuck in the parkour puzzle, I checked every area I could and I cannot find a way to get pass the challenge. Any ideas or tips that I should know about? Do the red poles play a role on this puzzle by a chance? I tend to avoid looking for answers but since I dont want to waste a lot of time on a side quest I thought it would be a good idea to look for some help here.
Naposledy upravil Frank; 8. úno. 2019 v 14.01
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Zobrazeno 16 z 6 komentářů
you gotta hop on thoses poles. It took me a while but I ended up getting a good route after a while, the timers actually pretty leinent you just have figure out where you're going before making your real runs at the challange.
zepeup původně napsal:
you gotta hop on thoses poles. It took me a while but I ended up getting a good route after a while, the timers actually pretty leinent you just have figure out where you're going before making your real runs at the challange.
Any tips on where to start off?
I think I started by hitting the elevated target in the lower right, then jumping down and hitting the two by the exit in the top right, then used the jump pad to go to the left side of the lake and run the puzzle forward from there. This way you only have to do roughly half of the lake-crossing while on the clock.
The route is actually pretty linear, it just doesn't look that way at first. It makes a circuit once you're able to activate the jump switch, so you can technically start at any point on the track if you want. The very first part of the route when starting from the left side ground level is jump along the lily pads. If you fall off at any point, don't worry - as long as you don't touch solid rock or grass you can jump in the water to teleport back.

Make sure you don't miss the targets in the top left, bottom left, and bottom right. Top left requires aiming on the leftmost pole. Bottom left requires aiming on one of the rock islands on the way to the vertical jump pad. Bottom right is easiest to get if you stop jumping along the poles towards the right side when you're on the last full-size pole, you'll be in range and at the right height if you aim from that one.

I'd probably recommend starting from the top left switch because it can be tricky to aim your shots properly for that one.
Naposledy upravil Freelancer Lenna; 7. úno. 2019 v 23.53
Freelancer Lenna původně napsal:
The route is actually pretty linear, it just doesn't look that way at first. It makes a circuit once you're able to activate the jump switch, so you can technically start at any point on the track if you want. The very first part of the route when starting from the left side ground level is jump along the lily pads. If you fall off at any point, don't worry - as long as you don't touch solid rock or grass you can jump in the water to teleport back.

Make sure you don't miss the targets in the top left, bottom left, and bottom right. Top left requires aiming on the leftmost pole. Bottom left requires aiming on one of the rock islands on the way to the vertical jump pad. Bottom right is easiest to get if you stop jumping along the poles towards the right side when you're on the last full-size pole, you'll be in range and at the right height if you aim from that one.

I'd probably recommend starting from the top left switch because it can be tricky to aim your shots properly for that one.
My problem is that I cant seem to find a way to get to higher switches/higher platforms in the area. After I jump through the lily pads and reaching the pillar where a switch is I don't know how to progress. Sorry if im asking too much but I really want to finish the quest :P.

EDIT: wait never mind I found a route. I tend to get confused about where I can and cannot go because of the camera angles.

EDIT 2: Finished the quest, thanks for all the help!
Naposledy upravil Frank; 8. úno. 2019 v 13.52
Cant solve this. Tried every possible combinations i guess, some switches always deactive itself way too early which also makes the timer senseless.
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Zobrazeno 16 z 6 komentářů
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Datum zveřejnění: 7. úno. 2019 v 17.15
Počet příspěvků: 6