CrossCode

CrossCode

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Question about switch port
I remember the devs talking about how a console port was unlikely due to the game being coded in HTML, which doesn't have any console support. So is it being remade in a new engine? Or has there been some technological breakthrough that no one's told me about?
Last edited by Soda Drink Shartblast; Jan 25, 2019 @ 11:38pm
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Showing 1-6 of 6 comments
Shadowfury Jan 26, 2019 @ 7:50am 
I'm really curious about this as well.
wervyn Jan 26, 2019 @ 8:06am 
I don't personally know all the specifics here, but the basic architecture behind CrossCode as I understand it breaks down like this:
  1. A javascript application based on a heavily modified version of the impact.js game engine, loading and using a bunch of JSON assets.
  2. A compiled javascript wrapper using NW.js to package and run the whole thing.
My (admitedly very weak) understanding is it's the second piece that the Switch has problems with, and so this is what's been completely rewritten. I'd love some dev elaboration too, but realize that they didn't actually do this work themselves, their publisher contracted a (yet unnamed) third-party to port that code.
D13_Michael  [developer] Jan 28, 2019 @ 12:25am 
Originally posted by wervyn:
their publisher contracted a (yet unnamed) third-party to port that code.
Actually those porting it are working for us, so they are sitting in our office and are employees of Deck13 ;)
wervyn Jan 28, 2019 @ 4:05am 
Oh neat, I don't know if you'd made that clear somewhere else but I wasn't aware of it yet.

That being the case, I guess direct your technical questions to Michael, should he choose to answer them.
Knee Jan 28, 2019 @ 6:07am 
What programming language or technology do you have to port it to? Is it still html5 or a switch version of it?
Manxome Jan 28, 2019 @ 9:17pm 
Originally posted by D13_Michael:
Originally posted by wervyn:
their publisher contracted a (yet unnamed) third-party to port that code.
Actually those porting it are working for us, so they are sitting in our office and are employees of Deck13 ;)
You tease! :steammocking: Popping in to correct the person who thought you'd be unable to answer the question...and then not actually answering it.
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Date Posted: Jan 25, 2019 @ 11:38pm
Posts: 6