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- A javascript application based on a heavily modified version of the impact.js game engine, loading and using a bunch of JSON assets.
- A compiled javascript wrapper using NW.js to package and run the whole thing.
My (admitedly very weak) understanding is it's the second piece that the Switch has problems with, and so this is what's been completely rewritten. I'd love some dev elaboration too, but realize that they didn't actually do this work themselves, their publisher contracted a (yet unnamed) third-party to port that code.That being the case, I guess direct your technical questions to Michael, should he choose to answer them.