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The balls are very important throughout the entire game and especially during boss encounters.
Ball throwing is trickier with gamepad compared to mouse, but definitely manageable. I can count on 1 hand situations where I was frustrated enough to grab a mouse for a single shot in a puzzle because I couldn't hit a static target on a gamepad even if my life depended on it. I would say moving around and combat (especially switching your elements) is way faster and comfortable on a gamepad, but it might be a matter of what you're more used to.
Mouse and Keyboard better? In general, I would say M&K and gampad are equal, but give advantages in different aspects. For example if your character build and combat gamplay is focused on throwing balls, it's obviously easier to master on M&K. But I did a heavy throwing-based playthrough on a gamepad, it was fun and definitely doable.
How important are the balls to combat? Well, melee and balls are equally important source of your damage. Some enemies can be hurt only after you shot them with specific projectiles or at specific moments. Some enemies straight up fly above you or away from you when you approach them in melee, leaving you with an alternative of shooting them from the distance, running away or abusing maximum ranges of Melee/Dash arts which can grow tedious. So balls are like half the combat. Also sometimes you need to hit envoronmental objects within a fight, and those objects are unreachable with melee.
It's true that throwing balls with gamepad is harder, but it's something you do get better with over time. In turn, close combat, movement and dashing are more flexible with gamepad. In general gamepad players tend to rely less on range combat and more on close combat which is definitely a way to play the game. All puzzles and challenges should still be playable with gamepad.
Yeah, mouse is a little more precise and snappy for throwing balls, but the gamepad controls are totally A-OK.
The thing is i just bought a DS4 controller, and i'm not in the mood of playing games without it. But i don't wanna to get frustrated by mechanics either.
Anyway i found the feedbacks very positive and i wil keep the game to see.
Thank you guys. =)