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Oh, and it's the quickest one, but not the easiest one. High defense ones w/ regen are the easiest.
edit: probably not the best(mostly in the atk dept), but wanted to make sure focus was high enough along w/ modifiers like bullseye. strawhat could be replaced w/ furious hothead or trackwalker visor. https://i.imgur.com/5STM62I.jpg
I generally don't like Crit builds, because I always have a terrible chance of hitting Crits, even if my chance is pretty high for some reason.
In this case, I'm a dodge/guard heavy character so I tend to not get damaged much, and when I do, I have HP regen too, so I'm relatively unlikely to die at all.
Admittedly I'm over-levelled for endgame at level 67 + wearing endgame gear so the only real trouble I really get is with the Behesloths/RoboPanda.
Preferred equipment:
Serene Bubble
Hydra Fang x2 OR Hydra Fang and Skirmisher (Depending on HP Regen needs)
Centaur Vest
Unicorn Greaves
But I do have a genuine reason for this equipment/level - as when I fought Shizuka , I was much weaker and wearing worse equipment so I got absolutely battered, and thought that the final boss would be much tougher.
Got another character that just got to Rhombus Square, and I'm still deciding whether I want to do what I did with my other one, or see how a different build will work.
This time I went with HP & HP regen + defense and it is so much more forgiving. I feel some bosses are a bit too easy though, like the last one which deals basically no damage even if you facetank all the attacks.
Let's just say that the term glass cannon fits perfetly, You can die in a few hits, especially during the last boss... I was actually temped to just say "♥♥♥♥ it" and watch the ending on youtube and be done with it because I couldn't switch gear to have more deffense.
On the other hand though, from what I've seen you don't actually lose out on that much damage if you use a tanky loadout with main focus being either Attack and Def or HP and Def. With the focus loadout you can reliably down the needed HP of a boss to get into the next phase within a Break whereas with Def gear you might need 2 Breaks but ultmately it will be much easier to live through the attacks until the next break even if your timing with dashes and blocks aren't on point.
When more content gets released to the game I'll play through the entire thing again but this time I'm planning on using a full tank loadout with dash + ranged focus for abilities. Melee is nice and powerful but ultimately you have a lot more trouble vs a lot of enemies who constantly dodge melee attack as well as many bosses rely more on ranged than melee and even if they can be damaged by melee so can they by ranged soo yeah, in retrospec, ranged is the more consistent way.