CrossCode

CrossCode

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Nintendo Switch?
Hi guys! i really love your game, its alot of fun to play and follow. I was wondering about something. This is a great game! One thing I would like to do with this game is to play it on the go. I know its a long shot, but i was thinking about on what you guys thought about brining this game to a consol, or as the title says, the switch? I thought it might be a good idea. Is it even possible with the hardwear?

What is everyone elses thoughts and ideas?
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Showing 1-15 of 36 comments
Zed Jan 27, 2017 @ 8:28pm 
Personally I don't know much about console development but I do know that this game is being made using html5 code language and I'm not 100% sure but I do not believe that that language is used for consoles. So it seems that it may not be possible to have it on a console. However on your portable gaming needs I do know that there are several portable P.C. gaming consoles in the works one of which can be found at pgslab.com
wervyn Jan 27, 2017 @ 8:45pm 
So the thing is, CrossCode effectively runs in a web browser. This is one of the most fascinating things about it to me, that the technology that runs webpages has not simply advanced to the point where you can run games in it, we've done that; but that you can run complex games in a browser that HINGE on quick, real-time responsive action, that an action-RPG can actually work with just Javascript and HTML5.

As a result there's nothing as far as I can tell actually preventing this from being ported to pretty much any platform other than licensing, UI logistics, and wrappers. I doubt the developers are focusing on the Switch right now but I firmly believe there's very little technical impediment to getting it to run on it. Wii U integration was actually an unmet strech goal way back during the crowdfunding campaign.
Zef Jan 28, 2017 @ 7:37am 
I think the switch is gonna fail hard, nintendo should stick to portables.
lachsen  [developer] Jan 28, 2017 @ 8:34am 
Porting CrossCode to consoles means implementing efficient wrappers/browser that run the HTML5 code base fast enough on the platform. While I think the game would run just fine on a PS4 or Xbox One, I do have some concerns about the Nintendo Switch, since it is a mix of a Portable and Home console and not as powerful because of that.

Also, actually implementing wrappers to port the game to consoles is quite a bit of work, which is why we're looking for some help on that part. And we're still looking.

So yeah, not sure we can port CrossCode on the Switch, though if somehow possible, we'd definitely like to do that. Personally, I'm pretty excited about the Switch.
McLort Mar 26, 2017 @ 12:47pm 
16-bit RPGs are my fav type of games. If this eventually comes to Switch that would be amazing.
The Glorpler Mar 27, 2017 @ 5:11pm 
An incomplete game wouldnt get on the switch, and it's not going to be complete soon.
Ravo Mar 27, 2017 @ 5:33pm 
Originally posted by lachsen:
Porting CrossCode to consoles means implementing efficient wrappers/browser that run the HTML5 code base fast enough on the platform. While I think the game would run just fine on a PS4 or Xbox One, I do have some concerns about the Nintendo Switch, since it is a mix of a Portable and Home console and not as powerful because of that.

Also, actually implementing wrappers to port the game to consoles is quite a bit of work, which is why we're looking for some help on that part. And we're still looking.

So yeah, not sure we can port CrossCode on the Switch, though if somehow possible, we'd definitely like to do that. Personally, I'm pretty excited about the Switch.
This might seem dumb to someone more in the know, but 1) does anyone on staff own a switch or the SDK and 2) has anyone tried running crosscode in whatever browsers it has? I might be peeing into the wind but personally I'd try it as is just to get some point of reference.
Last edited by Ravo; Mar 27, 2017 @ 5:34pm
lachsen  [developer] Mar 28, 2017 @ 10:27am 
I own a Switch but not the SDK. Afaik the Switch doesn't have a default browser but the chances that the game will run well in that browser are pretty low. Console standard browsers are usually not well optimized, we witnessed that with the Xbox One browser at least.
Last edited by lachsen; Mar 28, 2017 @ 10:28am
Ravo Mar 28, 2017 @ 1:32pm 
After some digging around, I found the switch supports the "Nintendo Web Framework" which is used to make games & apps for the Wii U. It uses Webkit. Now if I'm not mistaken, Crosscode already uses Webkit. We might be on to something.

http://insights.dice.com/2017/01/16/develop-nintendo-switch/

Originally, Nintendo’s Web Framework was also used for the Wii U, where gamers could see maps and other non-essential game footage on the remote while gaming on the big screen. It’s not clear if Switch offers that, but if it does, you’ll want to know HTML, JavaScript and CSS.Those languages can also be used to create games for the Switch. While those types of games won’t be quite as robust as their Unity counterparts, it’s still possible to create some cool games for distribution on the Switch using standard Web languages.

I considered registering as a developer just to take a peek at the tools but I'm lazy. When Crosscode is finished, I recommend signing up with Nintendo as a developer and trying it. Webkit browser games play natively on new Nintendo consoles and Nintendo likes it that way. You might be in luck.
I'm not buying a switch just to play crosscode on it though.
lachsen  [developer] Mar 29, 2017 @ 3:34pm 
We tried the NWF for Wii U and at least back then the performance was sort of underwhelming (game ran at about 30 fps at most which was mostly due to bad JavaScript optimization).

However, I didn't know that they keep supporting the NWF for Nintendo Switch! If they also kept improving it, enhancing the performance, there might be a chance, that CrossCode can be easily ported with it!
76561198091021094 Mar 29, 2017 @ 6:29pm 
Im so glad that you are talking about this still! It does give me hope to see this wonderful game on the switch. Heres Hoping!!!
[CPC]zguy Mar 31, 2017 @ 8:07am 
Im waitng a switch version to take it !!!!
caidicus Apr 2, 2017 @ 8:31am 
Even the possibility is exciting to me.
Alguarro Nov 29, 2017 @ 5:03pm 
There are any news? Maybe in 2018 with Nintendo online we will know?

I already have CrossCode, but I would enjoy better in Nintendo Switch.
Deathsway Dec 2, 2017 @ 10:00pm 
who ever said the switch is gona faill is nuts 300 bucks for a console and a portable and the best mario and zelda they have made to date the switch is amazing i own one best purchase iv made all year
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Date Posted: Jan 27, 2017 @ 7:27pm
Posts: 36