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we have also the following bugs:
1. key-cards sometimes don't spawn on certain side missions
2. wolverine drops down under the ground during some card animations, mainly the epic attack card (forgot the name)
3. when running ghost rider default skin with pale horse color pattern, the back of his head swaps to a black color instead of white during some skill animations.
4. killing a nest mother while ghost riders immolate is active makes her unkillable at 1 hp
5. training during rain gives weird color patterns on the postcard or during the photo booth if you wanna change the post card.
6. opening the inventory and too fast swapping tab makes the last 8 cards infinite loading and cant be seen until you close and open the inventory again.
7. the scaling in the small frames in hunter's room is off, they make the images very wide and short makes the images look distorted.
8. the picture frame over the closet in hunter's room doesn't have an interact icon (you can still interact with it).
9. looking in the mirror with raytracing makes some hunter's outfits trousers have big holes and you can see their skin.
I'm sure i could think of more, but I don't have the time right now xD
On the crash/freeze issue, have had it. For me, it seems to be related to lengthy periods of play plus running things in background (eg Chrome). I get crash dumps to send off for the crashes so I do that. The actual freeze needing a reset I've not had on current patch, did have it on first they released on a couple of occasions.
Some other stuff there, like Fluffy saying with Wolverine - that can happen with any character and monster, it seems to be related to them moving through the air. Have literally just had to leave a mission because I couldn't target something due to it. Mostly it's cosmetic jank though.
this wolverine issue is just during the animation, he gets teleported back to the surface when its done, i dont think its related to the bug about enemies falling through the floor and becoming invisible. but i can be wrong
I can't record the video since running the game can cause my PC randomly hard-crashed, also I think many are experiencing the same / similar issue, bet they are already reporting the problem through 2K support, I did manage to report some and they are still investigating the bugs I submitted through the ticket
I know the bug. He falls through the ground and then there's a correction and he's transported back above it. If the Dread Maiden could knockback twice in a row then we'd see similar effect. Can still see it on delay when she bashes people down and then bashes them back up over several turns. (Save/reload should fix for those who don't know.)
D: Hunter fighting from beneath the floor was my video I sent to 2k. Ninja skills.
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Ok, little cosmetic bug which irritates me far, far more than it should. When the interaction circles on paintings (usually, but not always, in Hunter's room) randomly become active and then remain active and they're visible in cut scenes and when exploring.
(Workaround is to go to the paintings, interact, and then the circles should no longer stay visible. Until next time.)
If Chrome is in the background, make sure you have disabled its hardware acceleration feature as this is known to cause GPU driver timeouts. I have had them on my AMD hardware too, they are not specific game related but Chrome related.
Rx580 8gb
Core i5 7500
32gb ram
SSD Samsung
It's a good tip. Mine's been off since trying to rule out causes of the stutter I had with release build. Possibly a memory leak going on would be my guess from it being so linked to play time but one for Firaxis to figure out from the logs I'm sending.
RTX 3090
i9 9900k
64gb ram
m2 SSD 5000 Mb/s down and 4400 Mb/s up
-After 1-2 hours of play time textures starts to fail to load properly. Specially on Abbey floor, Abbey Map, torches flames and menus.
-One time I encountered untouchable enemy. She entered to the battle and went to unreachable zone. After my turn ended she came back to battlefield.
https://imgur.com/a/Tsanr5N
-Adding achievements for beating normal and harder difficulties and their NG+ seperately would be nice.
-I am on last mission, even thinking about losing all my cards at NG+ gives me creeps. Avoiding from that for now.
-After 80+ hours in, I don't wanna hear general mission tutorials every time. Please make them optional.
Its a really great and addictive game, thank you.