Marvel's Midnight Suns

Marvel's Midnight Suns

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This game is nothing like XCOM
It baffles me why people keep comparing this to XCOM or tactics games. It has absolutely no relation combat wise. This is a story driven RPG with light mass effect morality options, and a card combat system with knockback on the playing field.

That's it. There is no grid movement. No cover. No hit percent chance. No "attack". Its a card game with some minor arena obstacles and special effects. Please stop comparing this to XCOM.
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Showing 1-14 of 14 comments
LukanGamer Dec 18, 2022 @ 9:06pm 
Because people always have and always will take whatever actually good game that is well known to compare to far lesser games so the broader people can have something to relate it too.
But yes they are very different, and should not probably really be compared especially since most Xcom Likes also need the AntFarm + world map saving.
Fear2288 Dec 19, 2022 @ 11:00am 
Comparisons to XCOM were/are unavoidable.

It happens when you advertise/hype a game by saying “From <insert developer> the makers of <insert game>”.

Regardless, people were going to compare the two due to both XCOM and MS being made by the same developer and both being games that revolve around turn-based tactical combat.

Yes, it’d be ideal if every game was judged based solely on its own merits instead of being compared to others - just ask Striking Distance and WB Montreal how unfavorably their newest games have done when being compared to Dead Space and the Arkham series respectively…but it’s gonna happen.

The best you can do as a consumer is to actually familiarize yourself with what you’re buying, and as a player doing your best to judge a game based on what it IS instead of what it ISNT.
SimplyGnome Dec 19, 2022 @ 12:02pm 
Yeah, that was weird to me as well.

I definitely like both games, but 'turn based combat with a grid' means I could compare Heros of Might and Magic 3 to Xcom, which would be just as wrong.
Fluffy Dec 19, 2022 @ 12:05pm 
i think the sole reason people compare them is because it's made by the same creators
TormDK Dec 19, 2022 @ 12:31pm 
It's also literally the reason why we don't have XCOM3 yet.

But I like it quite a bit, the dev team have been very creative with all the different power cards and options available to the player.
Me_Schnitzel Dec 19, 2022 @ 1:43pm 
Eh. You have a crew of people that you get to choose to goes on the mission. Multiple missions, not just story missions available. You have a home base that you upgrade via research. It has isometric combat where my crew takes its turn, then the baddies take their turn. There are more comparisons to make but I think even that is enough to give it some Xcom vibes
Captain Worthy Dec 19, 2022 @ 2:09pm 
Originally posted by Me_Schnitzel:
Eh. You have a crew of people that you get to choose to goes on the mission. Multiple missions, not just story missions available. You have a home base that you upgrade via research. It has isometric combat where my crew takes its turn, then the baddies take their turn. There are more comparisons to make but I think even that is enough to give it some Xcom vibes

Yeah you can definitely see that the devs of Xcom made this game too, but it's still different enough to be its own thing and not "Marvel Xcom."
Rubberband Dec 19, 2022 @ 9:21pm 
What are you on about, it's exactly like Xcom.
Last edited by Rubberband; Dec 19, 2022 @ 9:21pm
PocketYoda Dec 20, 2022 @ 6:30am 
Agreed op the only comparison is the turn based combat.. I guess Solasta is X-com as well.
Captain Worthy Dec 20, 2022 @ 6:40am 
Originally posted by Rubberband:
What are you on about, it's exactly like Xcom.

It's got some of the same elements, which is normal since it's a turn based tactical battle game from the same devs as Xcom.

But there are lots of very different features too, so the game is far from being exactly like Xcom. And this is a good thing.

The Xcom combat system would have been horrible for Midnight Suns. Iron Man sneaking in cover trying to avoid being hit, Captain America missing shield throws over and over again even at point blank range. :steamsad:
RasaNova Dec 20, 2022 @ 6:43am 
It actually does have a lot in common with the last X-com game, the abbey is basically a 3D 1st person representation of the command center.

Combat is still totally different though, which I agree is what most people are comparing to, and its not even close.
Noma Dec 20, 2022 @ 7:03am 
Feels more like a blend of Into the Breach and Slay the Spire, with all the off-battle stuff being heavily influenced by XCOM and Mass Effect. Not the worse inspirations, and a pretty damn good end-result to be honest.
Peerless Girl Dec 20, 2022 @ 11:16am 
It definitely has some x-com elements, but also isn't that close to X-com. It doesn't use RNG (except for drops which makes sense). Though it uses many similar systems (the injury/healing system, the Intel caches and "ops" (Carol even makes a joke about "if we had some newbies we could send them out to gain experience, but I think we're all past that" as a direct joke to X-com 2 Intel Ops). The gamma coil/artifact/research system is very similar. And of course they're in a similar genre of "turn based combat" but beyond that, the game itself is very different.
Corpselocker Dec 20, 2022 @ 11:33am 
This is the Best-Com game available on the market today.
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Date Posted: Dec 18, 2022 @ 9:00pm
Posts: 14