Hollow Knight

Hollow Knight

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Envi Apr 24, 2021 @ 7:21am
Absolute Radiance is ♥♥♥♥♥♥♥♥
Absolute Radiance is ♥♥♥♥♥♥♥♥. Just how the title says. This fight is pure rng, some attacks are impossible to dodge unless you use descending dark. I hate this fight and i died at the last phase.. Jesus this fight is badd
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Showing 1-13 of 13 comments
kanna Apr 24, 2021 @ 12:34pm 
Nice avatar. :steamthumbsup:

If you want to get consistent at the hardest fight in the game, you'll get there with practice.
It isn't RNG...
But it is ♥♥♥♥♥♥♥♥ the hardest fight in the game. Brutally difficult.
kanna Apr 25, 2021 @ 3:46pm 
Originally posted by Andro:
I finally beat absrad after all the practicing and weeks i put into her. The time to get to her in p5 and then practicing her in hall of gods.. This fight is really annoying with the amount of rng it has, i didnt enjoy it at all :steamsad:, but finally i beat her. ABSRAD IS DONE.
Congrats on beating her. Was that in the pantheon or in the Hall only, so far? Either way, it's a nice milestone to achieve. If you keep on going with P5/Ascended/Radiant, you'll see as you go that it's a hard but fair fight. Up to you if that's worth it to you or not though, of course.

I see in your other thread (which I'm not posting in since it's pretty much a duplicate thread), you're still complaining about RNG. But the only RNG factor in that fight is the same as with any other boss that has more than one type of attack: you don't know which attack will be next.

AbsRad's fight is very fast and she has a lot of attacks to get used to. At it's core, I think that's all that people really struggle with on this fight. Typically because they're either dodging too late, or they haven't yet learned to be prepared for every type of attack that might come up.

People shouldbe forced to use all abilities at their disposal when dealing with the ultimate boss fight in a game that already is very challenging for most people. It would have been a waste if this fight was easy enough that the average player wouldn't need to use all their charm slots, mask/nail upgrades, spells, and their wits as well.

If someone wants to complain about the PoH being too long, or the fact that it's kind of unfair you can't practice the P5 pantheon bindings in the Hall of Gods I'd be totally with them on that. But claiming either version of Radiance is RNG-heavy? Nah, not really.
Last edited by kanna; Apr 25, 2021 @ 3:47pm
Tatters Apr 26, 2021 @ 5:34am 
Honestly, I think it is a good bit rng based, purely because some attacks are miles easier to dodge than others - my first Radiant clear on AbsRad was ONLY because she spammed eye beams which, in my opinion, is the easiest attack in her arsenal. That doesn't mean it's ever impossible, but it's certainly possible to get difficult sequences of attacks.
Originally posted by TattersTheBat:
Honestly, I think it is a good bit rng based, purely because some attacks are miles easier to dodge than others - my first Radiant clear on AbsRad was ONLY because she spammed eye beams which, in my opinion, is the easiest attack in her arsenal. That doesn't mean it's ever impossible, but it's certainly possible to get difficult sequences of attacks.
I think the huge beam is easier. xD
Envi Apr 26, 2021 @ 9:02am 
Originally posted by TattersTheBat:
Honestly, I think it is a good bit rng based, purely because some attacks are miles easier to dodge than others - my first Radiant clear on AbsRad was ONLY because she spammed eye beams which, in my opinion, is the easiest attack in her arsenal. That doesn't mean it's ever impossible, but it's certainly possible to get difficult sequences of attacks.

I died to the last phase like 5 times before i beat her lol
Tatters Apr 26, 2021 @ 9:09am 
Originally posted by Andro:
Originally posted by TattersTheBat:
Honestly, I think it is a good bit rng based, purely because some attacks are miles easier to dodge than others - my first Radiant clear on AbsRad was ONLY because she spammed eye beams which, in my opinion, is the easiest attack in her arsenal. That doesn't mean it's ever impossible, but it's certainly possible to get difficult sequences of attacks.

I died to the last phase like 5 times before i beat her lol
That is definitely one of the most stressful parts of the fight. A trick I learned - the orbs she spawns in the final phase, and ONLY the final phase, despawn forever if they go offscreen. So, if you pogo AbsRad and just make sure to move left and right accordingly, you hardly have to deal with them except dodging them initially.
kanna Apr 26, 2021 @ 9:58am 
Originally posted by TattersTheBat:
Honestly, I think it is a good bit rng based, purely because some attacks are miles easier to dodge than others - my first Radiant clear on AbsRad was ONLY because she spammed eye beams which, in my opinion, is the easiest attack in her arsenal. That doesn't mean it's ever impossible, but it's certainly possible to get difficult sequences of attacks.
So the RNG is which attacks each player finds easier or harder to dodge? XD

Clearly that variance has more to do with each player's experience and understanding of the attacks she uses than which attack AbsRad happens to use next.

Personally I think the easiest is the big light wall, personally (because of the very obvious telegraph and the fact you can dash (or jump and dash) through it every time. Recently she spammed a bunch of those in a row while I was fighting her, and I was laughing at how ridiculous it was.

RNG is only what attack comes next, same as almost every other boss. She just has more of them, and she's fast. :')

You could say Flukemarm is the anti-Radiance, since she only has one attack.
Last edited by kanna; Apr 26, 2021 @ 9:59am
Tatters Apr 26, 2021 @ 10:05am 
Originally posted by kanna:
Originally posted by TattersTheBat:
Honestly, I think it is a good bit rng based, purely because some attacks are miles easier to dodge than others - my first Radiant clear on AbsRad was ONLY because she spammed eye beams which, in my opinion, is the easiest attack in her arsenal. That doesn't mean it's ever impossible, but it's certainly possible to get difficult sequences of attacks.
So the RNG is which attacks each player finds easier or harder to dodge? XD

Clearly that variance has more to do with each player's experience and understanding of the attacks she uses than which attack AbsRad happens to use next.

Personally I think the easiest is the big light wall, personally (because of the very obvious telegraph and the fact you can dash (or jump and dash) through it every time. Recently she spammed a bunch of those in a row while I was fighting her, and I was laughing at how ridiculous it was.

RNG is only what attack comes next, same as almost every other boss. She just has more of them, and she's fast. :')

You could say Flukemarm is the anti-Radiance, since she only has one attack.
I will actually stand by that, because it's entirely possible for someone to clear the boss simply by her using the same attack almost constantly, and someone could have more trouble because she keeps using an attack they personally find as the most difficult. I'm not saying it's not skill based as well, but rng can affect how much that skill has to grow to clear the boss, especially for the first time.
kanna Apr 26, 2021 @ 10:18am 
Originally posted by TattersTheBat:
I will actually stand by that, because it's entirely possible for someone to clear the boss simply by her using the same attack almost constantly, and someone could have more trouble because she keeps using an attack they personally find as the most difficult. I'm not saying it's not skill based as well, but rng can affect how much that skill has to grow to clear the boss, especially for the first time.
That's not how people get consistent at beating AbsRad, and there are plenty of people consistent at beating her.

RNG means "random number generated," not "hard" or even "unfair" for that matter. There is nothing random about people not being used to the fight enough to not be consistent at dodging her attacks. The game doesn't require anyone to get consistent at the fight (though it certainly helps if you want to do PoH bindings), so no need to go further if you've achieved what you want to achieve, but the fight being hard at times doesn't equate to "too much RNG."

What you described about people getting lucky with the patterns that come up is how people might scrape by their first time or first few times winning this fight. Even scraping by is an achievement the first time though, so I congratulate anyone who does it, but the fight isn't mastered until you can beat it most of the time through consistent methods, just like with any other boss.

(*edit - came back to this window just now and saw a typo in my post!)
Last edited by kanna; Apr 26, 2021 @ 12:12pm
Whiskra Apr 26, 2021 @ 10:48am 
As someone who has grinded this fight a lot to the point of this sort of consistency:

https://www.youtube.com/watch?v=Q3z9Q4pODFo

I think the hardest and most random part of the fight is the first half of the climb to the final phase, when the boss shoots light beams at random and you need to ascend the platforms. Chances are you'll get a beam targeted exactly at the spot you're aiming to jump to and you only have so much time to adjust yourself. The trick is to get a rythm going that lets you land on the platform as the beam is shooting rather than when the beam is aiming, but it can be tricky to pull off. It is possible to completely outpace the firing speed of the beams but you need to be an absolute god at this specific platforming section.

The latter half of the climb is actually easier because you can more easily predict and bait out where the beam is going to fire, making the climb a lot more consistent.
Envi Apr 26, 2021 @ 12:22pm 
Originally posted by Whiskra:
As someone who has grinded this fight a lot to the point of this sort of consistency:

https://www.youtube.com/watch?v=Q3z9Q4pODFo

I think the hardest and most random part of the fight is the first half of the climb to the final phase, when the boss shoots light beams at random and you need to ascend the platforms. Chances are you'll get a beam targeted exactly at the spot you're aiming to jump to and you only have so much time to adjust yourself. The trick is to get a rythm going that lets you land on the platform as the beam is shooting rather than when the beam is aiming, but it can be tricky to pull off. It is possible to completely outpace the firing speed of the beams but you need to be an absolute god at this specific platforming section.

The latter half of the climb is actually easier because you can more easily predict and bait out where the beam is going to fire, making the climb a lot more consistent.

Bruh i always got hit at the climb up resulting in me going to the last phase 1 hit :steamfacepalm:
Cacoastrum Mar 30, 2023 @ 6:50pm 
Originally posted by kanna:
Originally posted by Andro:
the only RNG factor in that fight is the same as with any other boss that has more than one type of attack: you don't know which attack will be next.

• the positions of the openings in the blade walls are random.
• where the seeker orbs spawn is random.
• where the Radiance herself decides to teleport is random.

Add to that the random order of her attacks, and I’d say you have more than the standard amount of RNG.

On top of this, she doesn’t really telegraph anything. It’s all happening independently of her body and movement.

Of course skill and practice play a part; but if you really think luck isn’t a huge factor in this fight, then you’re not qualified to comment.
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