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Also, tip for Uumuu: when the Ooma are on top of it blast them with Shade Soul. You’ll make Uumuu vulnerable safely(no chance for the core to miss and hit you) and also still likely hit once or twice with the spell.
Using hit and run tactics. Doging out, dashing in, slashing, dodging out again...
Works on both phases...
Oh and yes... Markoth is such a pain.
His normal version is annoying enough, but when you remove the floor you have one completely new level of frustration.
He is just annoying.
That is the phrase, annoying.
Same way as the Obbobles (or whatever they are named) are annoying.
They aren't difficult really, but they just have mechanics that make them frustrating to fight or outright just ♥♥♥♥♥♥♥♥.
(Obbobles before the Sisters of battle is the worst thing, because due to the Obobbles massive "Bullet hell" attacks is it easy just to loose alot of health to them by simple rain)
Edit: before I forget, I HATE Obbobles.
And yes, No eyes is such a sodding pain. Thorns everywhere (thorns and spikes aren't the same thing mechanicwise afterall) and her attacks are really annoying with their patterns, making it hard to find good places to heal.
And obbobles are annoying, in the sense that they are really hard toa void due to all the ♥♥♥♥ they throw at you AND they are straight before the sisters of battle which can mean you go into that combat with lower than desirable health.
(Know that pain from the Fallen champion, because he is STRAIGHT before Nightmare king grimm which can be so frustrating, especially since the fallen champion gives so little soul)
When failed champion falls on his last phase you can dream nail him endlessly and he wont get back up, allowing you full soul and full heal before NKG.