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You can cheese most enemies, but the methods of doing so are often obtained later in the game. You can actually skip almost every enemy through various methods and return later if you so wish. All of the hardest challenges are entirely optional, and even the final boss has only one fairly tame phase to get to the easiest ending. If you want more challenge though, hoo boy it is definitely available in spades.
It's not really a bullet hell game where the game is filled with projectiles, save for a couple of attacks from the two toughest bosses. Melee attacks are actually more common than projectiles.
The controls are very responsive, and actually one of the game's strongest points. It is a platforming game, though again the hardest sections are entirely optional. You won't encounter much difficulty from platforming along unless you actively seek out stuff like the Path of Pain.
The combat is simple. You have your basic nail which can be upgraded with an object called Pale Ore which can be found in a few different spots of the map which will make you of course stronger. There’s also a variety of charms that function like rings from Dark Souls. There’s also spells that you can unlock throughout the game. There’s no parrying.
Cheesing exists kind of. A few charms exist in the game that allow you to cheese some bosses, but those charms can’t usually be used to the best of their ability till very late game. There’s no summoning. There is one quest line that will allow you to have a helped in one specific boss fight, but she’s not really much of a help (she’s a AI and she’s a lot like Onion boy from the DS games).
It’s overall as difficult as Dark Souls to me. You should give it a shot since it’s on sale. Have fun and good luck.
You say you want to see everything, but if that's the premise for every single player, the game would be a walking simulator. Better watch a film. But you don't seem to lack the ability to be able to beat this game. If you managed well with games generally considered hard, you'll manage with this one. It only takes patience and practice.
And as for Path of Pain, watching the video will be totally meaningless. You only get a glimpse of lore. You might look for it right now, and won't mean anything. The only thing worth in Path of Pain is the platform challenge itself, is totally optional, it is hidden, they warn you about it at the entrance, there is not even an achievement, they give you nothing in return except for a little bit of lore, so you don't have to endure that unless you are a masochist. You won't miss anything but suffering. Unless you like platforming, but you said you don't.
Trust me, don't spoil this game. You don't have many chances of games like this.
I got 3 of the 5 endings.
I think most People can do the Hollow Knight ending.
The next 2 endings require going thru the White Palace, and if you suck at platforming that is going to suck for you.
The Path of Pain, is a optionally area in the White Palace, and is not required for any of the endings.
and the last 2 endings, the ones I didn't get require doing God Home (it was free DLC that add later) yeah, nah, no thanks, I'm good with the 3 endings I got.
I'd argue that 90%+ of people can complete everything in the game, besides the very last fight in the last expansion, by simply approaching fights calmly and with an attitude of learning, instead of trying to brute force. I'm not a "god gamer", by any means, and there was a few bosses I initially struggled with on my first playthrough, but after a small amount of repetition most of the game is extremely easy now.
The game is built around platforming, but the controls are exceptionally responsive and predictable, and there are no stupid "gotcha"-esque ice sections. Even the Path of Pain, which is a secret platforming side section, took me a few hours the first time I played through it, but even coming back to it a second time, I blew through it in under 5 minutes. Huge emphasis on fair, repetition, and responsiveness here.
Maybe it's better to watch a 100% playthrough without comments.
It would be worse if I got stuck at any point with no way to go past it.
People are saying it's the ending that is hard, me not failing for the first 2 hours would not mean anything for the ending, so trying and refunding is not an option either.
Good in theory, terrible for me in practice.
Does it at least have frequent checkpoints so I don't have to do runbacks all the time? And does path of pain has checkpoints after a 2 or 3 screens long progress?
oh can get use to run backs... benches are few and far between.
It is required for me, I want to see all content.
No checkpoints, no no no. Oh no.
Thanks for the replies all, but this game is not for me. I don't have the skill or will to go through that. Wish I did though.