Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Oh boy, yet another poor soul who is addicted to content updates and is lashing out because he's going through withdrawl. Just like a junkie who can't get his fix. Stop hating a game company because you have a problem.
>patience is a virtue. we have plenty of garbage AAA games being rushed out by huge teams of people with no love and no vision every year.
We also have plenty of GOOD games in this genre coming out. I don't get why anyone could be so bitter when there's so many good Metroid clones out every year. All of you people are on Steam. We have plenty to keep us busy while we wait for Silksong.
>This is a pretty reasonable answer, as Ari is really the only person making the art for Silksong. That would be a lot of work for just one guy.
I think people continue to forget that Team Cherry are two guys and it took them over five years to make the first HK as well. Given what a massive game it is, I can understand it taking a while.
Yes that may definitely be the case. maybe it will still be the same on steam, but as far as Xbox/Playstation, it's way different, with a ton more background blur.
Are you serious? You've lost respect for a company because they didn't release a game fast enough?
Man, what flavorade have you been chugging?
I look forward to the day your prophecy came true and your third eye fully opens.
Unless they're sus. Publicly, they've always maintained the team is 3 people.