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It also frees up a notch and while you don't have each area memorized yet, you also get chances to explore areas you overlooked before (i.e. by going in the "wrong" direction, you might end up noticing a hidden item/area you missed).
I like the Grubsong in tandem with Quick Focus.
It got me out of quite few hairy situations.
Recently had a discussion with my best friend. We both love the game, but apparently for completely opposite reasons. He loved exploration, but dreaded bosses and couldn't wait for boss battle to be over so he could go back to exploring. I loved boss fights, challenges and the learning process, but dreaded to go into a new zone without Corniffer's map. Of course loved the world, the atmosphere, the platforming, but getting completely lost in Deepnest wasn't exactly my type of fun.
(except in Deepnest lmao)
Paying attention to enemies can also work as well. I'll use an example from Crossroads but if you wander into a room with the rare shield bearing husks, you're over near the right side of the Forgotten Crossroads. This combined with room layouts/landmarks helps a lot when navigating around, and if you open the map enough and try and follow along, it becomes pretty easy to keep track of where you are without the compass.
There's no shame in that. After all, we all know compass is the most overpowered charm in the game.