Hollow Knight

Hollow Knight

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yaer Sep 9, 2018 @ 5:19am
I cant beat oro and mato.
I can beat nightmare king, but for the life of me i cant beat those guys especially with all bindings in a pantheon. Any tips for their attacks?
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Showing 1-5 of 5 comments
thorin.hannahs Sep 9, 2018 @ 5:25am 
Keep your distance and you'll notice they attack at very specific timings so as not to completely overwhelm the player. Watch for nail art charge animations and where the charge animations happen, Oro always charges in the very corner away from the player and Mato usually charges in the center. If you get cornered and they do the 2 swing nail combo just jump up at the right time and it won't hit you. At the start of the fight with both of them I get in the middle of them and descending dark immediately as the fight starts for cheeky damage, dash out accordingly.
JapanGamer29 Sep 9, 2018 @ 5:29am 
If you don't already know, (I didn't until someone told me here), there's a place called the Hall of Gods where you can practice against every boss you've met in the pantheons without having to do the whole boss rush each time. Go right past the three pantheon doors, then down and left.
Dumi Sep 9, 2018 @ 6:16am 
They attack in turns (if both of them are on one-side of the arena), ussually coming towards you, attacking, then backing off so the next one comes in, either by jump 2 swing nail combo or run 2 swing nail combo.

Keep your distance from the slashes when one of them attacks and then dash towards them before they back off to deal some damage, then repeat. Always try to attack them will they are close to the middle of the arena, so that you have dash room.

Never stay in the middle of them (Oto on one side and Mato on the other), cause in that case, BOTH will attack you.

Oro always charges in the very corner away from the player, in that case, jump then double jump to evade him.

Mato charges in the center, in that case, stick close to the corner of the arena, cause Mato will fly above you, but afterwords dash.

If you find yourself in the middle of them, try to dash trought one of them or in some cases, they both will do a jump 2 swing nail combo towards your position (in that case just dash to one side of the arena).
Last edited by Dumi; Sep 9, 2018 @ 6:19am
yaer Sep 9, 2018 @ 6:31am 
Alright, i'll try these thanks.
Boksha Sep 9, 2018 @ 1:47pm 
I just got my first in-pantheon kill on these guys, with all 4 bindings for good measure. I found Great Slash and Dash Slash incredibly useful, so I was constantly charging and didn't use regular attacks.

When facing only Oro, my strategy was wait for him to jump, walk/dodge behind him and Great Slash him in the back as early and from as far away as possible and immediately dodge away from him in case he does a double slash. If he does do a double slash, use his own Dash Slash against him; it's got a bigger range than the double slash, so you can hit him from a very safe distance. If he jumps again, do as before and slash him from behind. Be careful there's still room to dodge away from double slashes when you're near the wall. His own Dash Slash move isn't that dangerous as long as you listen for his charging groan.

As long as both brothers are fighting, the area in the top left and top right is pretty safe, since both the jump slash and double slash attacks don't reach that high, and they won't jump straight up when in the corner while taking turns. When they're taking turns performing jump slash and double slash, hop off the wall and double jump to stay in-air long enough for them to finish attacking, and Great Slash them when coming down. Whenever Oro charges, just keep walljumping until they're back to their little one-two pattern. When Mato charges and Oro is close to you, remember that (if you don't attack him) Oro won't move until Mato is completely finished with his attack, so run dodge under Mato when he takes off, and jump over/dodge through Mato and run to the other side. If Mato charges and Oro is on the far side, stay on Mato's side and jump back over Mato after he comes down. (that's actually the one situation I'm not sure how to deal with reliably)

Finally, when one of them goes down, immediately go back two paragraphs. The sides of the field are NOT safe when only one of them is still fighting, and they will not dodge away after finishing one attack like they do when there's two of them.

Repeating that religiously, I managed to get through the fight without soul/charms, the crappy bound nail while getting hit only twice.
Last edited by Boksha; Sep 9, 2018 @ 1:48pm
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Date Posted: Sep 9, 2018 @ 5:19am
Posts: 5