Hollow Knight

Hollow Knight

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Charm Synergy Questions
A couple of questions about Charm Synergies.

1) Do synergies only consist of two charms, or are there synergies that require more than that?

2) Do the synergistic charms have to be equipped in a specific sequence, or do I simply have to have them equipped at the same time without them necessarily being right next to each other or placed in a specific order?

3) Other than the effects gained from synergies, is there a way to tell when two (or more?) charms synergize? I've learned that Salubra's "shine brighter" comment isn't meant to be taken literally (it should be, though!), but are there other visual or auditory cues? Or are we just hoping to see something different happen while they're equipped?
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Showing 1-4 of 4 comments
1. There are synergies that have more than two.

2. No sequence needed. Just need to be equipped.

3. It depends on the charm combination. Some are only game code-related, some's effects are fully visual and have new visual effects, some are somewhere in-between.
Last edited by 🉑 rezno[R].technology; Jan 12, 2022 @ 1:57am
John Stellarum Jan 12, 2022 @ 3:11am 
Originally posted by 🉑 reznoR.technology:
1. There are synergies that have more than two.

2. No sequence needed. Just need to be equipped.

3. It depends on the charm combination. Some are only game code-related, some's effects are fully visual and have new visual effects, some are somewhere in-between.

That makes things a lot simpler for me, thanks. Although, for the third question, I was asking if there were any cues to look for that indicated that charms synergized with each other other than the in-game effects. For instance, it seems some players expected the charms to shine or flash in the Charms menu screen while equipped if they synergized with each other. Since that doesn't happen (and, again, it should!), I was wondering if there were other things to look for. Not the in-game effects, but something that actually has no effect on the game and just serves to notify the player of synergy.
ZeppMan217 Jan 12, 2022 @ 3:15am 
Originally posted by WolfgangDS:
Originally posted by 🉑 reznoR.technology:
1. There are synergies that have more than two.

2. No sequence needed. Just need to be equipped.

3. It depends on the charm combination. Some are only game code-related, some's effects are fully visual and have new visual effects, some are somewhere in-between.

That makes things a lot simpler for me, thanks. Although, for the third question, I was asking if there were any cues to look for that indicated that charms synergized with each other other than the in-game effects. For instance, it seems some players expected the charms to shine or flash in the Charms menu screen while equipped if they synergized with each other. Since that doesn't happen (and, again, it should!), I was wondering if there were other things to look for. Not the in-game effects, but something that actually has no effect on the game and just serves to notify the player of synergy.
There are no visual or audio cues in the charms menu, it's all gameplay effects. The system sucks tbh.
Well, the hints are subtle. Like in how the charms may look similar. Or their color pallete. Or how close they are near each other on the list. Or how their description of effects affect each other. Like maybe if something boosts something related to focusing, maybe other charms that do something when focusing are worth checking too? Subtleties like that to figure out and check for the player (if a player is interested in finding it out). It's a pretty complex system with plenty of little subtle details and clues here and there, despite giving the aura of being simple on the surface.
Last edited by 🉑 rezno[R].technology; Jan 12, 2022 @ 8:27am
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Date Posted: Jan 11, 2022 @ 11:59pm
Posts: 4