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Yes whether the game is hard is not objective.
If you love platformer games, indie games, 2d games
- and if you are not bad/decent at games
You will likely find hk to be challenging at first. Then find out that a few hours of persistence can knockout the toughest bosses, perhaps even hitlessly. You will try the extra tough game contents to seek more of those rewarding feelings(and earn a few more hundred of hours). Eventually, you ascend to the level that everytime ppl say hk is hard you cringe.
- and if you suck at games
You will find hk to be challenging. But you persist till you get all endings. You feel hk is an awesome game. You think that ppl should not say hk is bad simply because it's kind of hard.
If your main business is not platformer/2d games, and you expect to get some smooth experience out of this game
- and if you are not bad/decent at games
You will get all endings but dismiss extra hard game contents.
- and if you suck at games
Regardless of the completion in game, you will likely become the "hollow knight is hard" gang and tell everybody who wants to play hk that hk is hard.
If you are like "bruh it's 2022 why are ppl still playing 2d games"
- and if you are not bad/decent at games
(50%)You fell in love with this game. You are more likely to try out 2d games in the future.
(50%)You straight up give up this game and a small chance to leave a mean review.
- and if you suck at games
(90%)You straight up give up this game and a small chance to leave a mean review.
I want to give some examples here.
- A streamer I watched a few month ago is a speedrunner. His main business is breath of the wild and pokemon. He is half way thru the extra tough contents of hk but stopped right there.
- A friend of mine loves valorant. He refunded hk because the game has no instructions.
- Another friend of mine plays mobile games and pc games such as terraria. He is willing to explore hk further after getting all endings.
Some people expect hk to be like Ori WotW but that's not the case. Ori respawns you instantly. And bosses are all 1 to 5 tries ♥♥♥♥. So yeah hk seems that it deserves to receive negatives reviews on its difficultly. Do you agree?
Now I thought this game easy. Some things are hard, but not too hard, you only have to figure how to do.
The most efficience way to battle bosses requires just a few moves, not doing extremelly hard movements, but small ones, precise, but smal, with a few buttons only. When you figure this, the bosses became easy.
This game have a no die challenge because this is really possible to do. Obviously, no one will do that first time playing the game. Even people who die on False Knight can do everything in this game if persist.
People who complain about the difficulty make me wonder if they've ever actually played a Metroid or Castlevania game. The difficulty of many of those games varied between them of course, but it's always the same concept. Explore every nook and cranny, get roadblocked in many places, kill a boss, get a new power, progress. Most bosses telegraph their attacks beautifully, and from what I've seen so far HK is no different. Pay attention to how they move, how they point their sword at you, how high in the air they are, etc. Learn the pattern and learn how the pattern evolves when you damage a boss further. Then don't mix up your buttons. Attack when you needed to jump or dash for example. You don't need to be fast, you just need to be in control. When you can do that, bosses will be dropping like flies.
I'm certainly no expert in these type of games. Most bosses I encounter for the first time kill me at least once. Hornet killed me once, Soul Master killed me twice, Broken Vessel killed me once, Nosk killed me at least 5 or 6 times, just to name a few examples. The game gets harder sure, but they still have recognisable patterns.
Anyways, just some thoughts. Loving this game so far and I can't wait to explore all of it.
But yes, it does get harder. Give it till after the first one or two bosses, and you should see a rise in challenge fairly quick.
I think it's more a factor that Metroid clones in general are just easy games so many people who like those won't be prepared for one that challenges a little more than the others. The genre tends to soften players a bit.