Hollow Knight

Hollow Knight

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mhm_cake Jan 7, 2022 @ 2:09pm
Worst boss?
What's the worst boss in your opinion? (Not for anything specific, just generally)

For me, it's definitely Markoth. His fight just seems to be more RNG than anything, and I can't stand the way he always floats out of range.

Come to think of it, I can't think of a single warrior dream I enjoy. All of them are either "meh" or just annoying/bad. (excluding the empowered versions of bosses)
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Showing 1-15 of 52 comments
Boksha Jan 7, 2022 @ 2:23pm 
I mean, (ascended/radiant/PoH) Markoth is in the game. Not really anything that can top that in terms of terribleness.

The other warrior dreams are OK I think; at least most of them kind of break the pattern of the typical "enter a room, door closes, fight boss that only makes sense in that room", which is a welcome change.
roymaster45 Jan 7, 2022 @ 2:41pm 
Markoth is pretty bad, yeah.

Other ones I'm not a fan of: GPZ and the Godhome version of Uumuu.
mhm_cake Jan 7, 2022 @ 2:49pm 
Originally posted by roymaster45:
Markoth is pretty bad, yeah.

Other ones I'm not a fan of: GPZ and the Godhome version of Uumuu.

I started Pantheon of the Sage with weaversong equipped when I first did it. Uumuu showed me that was the worst mistake of my life.
Last edited by mhm_cake; Jan 7, 2022 @ 2:49pm
kanna Jan 7, 2022 @ 3:53pm 
I guess I'm the same, my least like boss fight is any floorless Markoth variant. I don't enjoy having to mentally keep track of so many variables with the limited audiovisual cues available.

Originally posted by Boksha:
I mean, (ascended/radiant/PoH) Markoth is in the game. Not really anything that can top that in terms of terribleness.

The other warrior dreams are OK I think; at least most of them kind of break the pattern of the typical "enter a room, door closes, fight boss that only makes sense in that room", which is a welcome change.
Actually, Enemy Randomizer mod makes it painfully apparent that many of the Warrior Dreams only make sense in their original rooms too. iirc both Xero and Galien just fly right off screen, and Marmu always (covering as it's worth trying if anyone is interested) turns into Xero for some reason, while Xero turns into Galien

Conversely, I think my favourite Randomizer boss battles all took place in their original rooms. Troupe Master Grimm and Hornet Sentinel (Kingdom's Edge) with no upgrades (including no dash), a twist on Broken Vessel where (interesting change you wouldn't expect) the orange ghosties were replaced with sideways Vengefly Kings. Also, it's neat doing the Radiance's climb when you only have claw on one side.
Last edited by kanna; Jan 7, 2022 @ 3:57pm
Noborus Jan 7, 2022 @ 8:06pm 
It would probably be the Massive Moss Charger for me, the boss is a huge pushover, it doesn't even feel like a boss.
mhm_cake Jan 7, 2022 @ 8:07pm 
Originally posted by Co‏‏‏‏‏co:
It would probably be the Massive Moss Charger for me, the boss is a huge pushover, it doesn't even feel like a boss.

Yeah, but at least seeing the giant bush transform and gain glowing eyes was terrifying.
K13Cove Jan 8, 2022 @ 3:24am 
Failed Champion, Nosk, Hive Knight, The Collector and Grey Prince Zote — I can't pick between them. They aren't necessarily the hardest bosses, but none of them are fun to fight in the slightest.
Boksha Jan 8, 2022 @ 5:30am 
Originally posted by kanna:
Actually, Enemy Randomizer mod makes it painfully apparent that many of the Warrior Dreams only make sense in their original rooms too. iirc both Xero and Galien just fly right off screen
True, but a lot of that has to do with how they're coded and the fix for it would be fairly easy (if you had full access to the source code). Quite different from bosses that keep teleporting to fixed places in the room, or even use room props to fight.
kanna Jan 8, 2022 @ 2:32pm 
Originally posted by Boksha:
Originally posted by kanna:
Actually, Enemy Randomizer mod makes it painfully apparent that many of the Warrior Dreams only make sense in their original rooms too. iirc both Xero and Galien just fly right off screen
True, but a lot of that has to do with how they're coded and the fix for it would be fairly easy (if you had full access to the source code). Quite different from bosses that keep teleporting to fixed places in the room, or even use room props to fight.
Could make an interesting adjustment to the mod. :')
pogodemon Jan 9, 2022 @ 11:19am 
Either Massive Moss Charger or Flukemarm.
mhm_cake Jan 9, 2022 @ 11:22am 
Originally posted by pogodemon:
Either Massive Moss Charger or Flukemarm.

Yeah, flukemarm is pretty ****.

Massive moss charger sucks as a boss, but at least it isn't unfair like markoth.
MARKOTH I REALLY HATE MARKOTH IN ASCENDED/RADIANT:steamfacepalm:
mhm_cake Jan 14, 2022 @ 6:28pm 
Originally posted by Abyss_shadow:
MARKOTH I REALLY HATE MARKOTH IN ASCENDED/RADIANT:steamfacepalm:

Couldn't agree more. No other boss comes close to the amount of ♥♥♥♥♥♥♥♥ markoth conjures up.
Blood Wolf Jan 15, 2022 @ 1:33pm 
The boss i hate the most is grey prince zote, he's hyped up / constantly casually walks through you / spawns adds / and has aim bot with his jumping. Only beat him up to 5 times out of 10 in the overworld and he ruins the sage Pantheon for me.

My most loved boss is between both versions of Grimm, the fight just seems fair with his move set but still extremely brutal, it feels good to beat him and there is steady progress in learning him (unlike zote the douche). I also love the mantis sisters the music and movement makes you engaged but not hard or braindead.
mhm_cake Jan 15, 2022 @ 6:36pm 
Originally posted by Blood Wolf:
The boss i hate the most is grey prince zote, he's hyped up / constantly casually walks through you / spawns adds / and has aim bot with his jumping. Only beat him up to 5 times out of 10 in the overworld and he ruins the sage Pantheon for me.

My most loved boss is between both versions of Grimm, the fight just seems fair with his move set but still extremely brutal, it feels good to beat him and there is steady progress in learning him (unlike zote the douche). I also love the mantis sisters the music and movement makes you engaged but not hard or braindead.

The worst part about GPZ is when he does the dash attack, so you pogo on him to avoid it, and then he staggers INTO you and you die.

Hate that.
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Date Posted: Jan 7, 2022 @ 2:09pm
Posts: 52