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You can see some very useful setup of charms to use here:
https://steamcommunity.com/sharedfiles/filedetails/?id=875851140
Since you don't have unbreakable strength, you may change your setup to full mage:
Soul Eater
Soul Catcher
Spell Twister
Shaman Stone
In the first stage, as said before, use Abyss Shriek when you have the chance. With the above combination, you can use more magic, and it will do more damage. Your nail hits will also recover more magic.
Some prefer to just spam the Abyss Shriek to force her to go to the second stage, but I would advise to try to dodge and cast the spell 1 or 2 times when you are safely below her. But if you're having problem with this stage of the fight, try the first method.
On the second stage, you should not rush. Memorize her attacks and dodge them until you have a good positioning. Try hitting her with magic, specially Abyss shriek when she ais above you. Try to land some nail attacks also, so you can recover some magic.
I also used sharp shadow for additional shadow dash distance and occasional extra damage and it destroys her homing balls if you dash through them.
You can also try nailmaster’s pride to charge slash her.
Or try the spell build.
There are absolutely good moments to heal. For example, after the final bursts of her laser attack, or right after the radial swords attack. With Quick Focus, the number of places you can heal increases; for example you can also heal when a wall of swords has a gap at ground-level.
It's important that you deal with her attacks ASAP so you have time to counter-attack and prepare for the next attack. To that end, it's important to remember to stay close to the center of the arena as much as possible; dash through walls of light as early as you can, dodge walls of swords as early as you can, direct homing orbs to the floor (or the closest platform in the platform stage), etc. Also, only move and use movement skills like dashes or the Monarch Wings when you really have to; if you hang on to a dash or double jump, it'll be there when you need it. If you use it and didn't dodge anything with it, you might get caught in a bad spot. Double jumping especially, since it also puts you further away from the floor, meaning it'll take longer before you can jump again.
Try to get a rhythm going where, whenever you can, you jump and hit her twice on the way down (if she appears far off the ground, you may only get one hit in, but that's OK)
Her first 3 phases have a combined total of 1000 HP, meaning you'll have to hit her 50 times, which sounds like a lot, but you can actually get like 8 hits in during her laser attack, and like 4 during most other attacks. Winning in 2 minutes or so is quite doable.